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- using UnityEngine;
-
-
- namespace TMPro.Examples
- {
- public class TMP_TextEventCheck : MonoBehaviour
- {
-
- public TMP_TextEventHandler TextEventHandler;
-
- void OnEnable()
- {
- if (TextEventHandler != null)
- {
- TextEventHandler.onCharacterSelection.AddListener(OnCharacterSelection);
- TextEventHandler.onSpriteSelection.AddListener(OnSpriteSelection);
- TextEventHandler.onWordSelection.AddListener(OnWordSelection);
- TextEventHandler.onLineSelection.AddListener(OnLineSelection);
- TextEventHandler.onLinkSelection.AddListener(OnLinkSelection);
- }
- }
-
-
- void OnDisable()
- {
- if (TextEventHandler != null)
- {
- TextEventHandler.onCharacterSelection.RemoveListener(OnCharacterSelection);
- TextEventHandler.onSpriteSelection.RemoveListener(OnSpriteSelection);
- TextEventHandler.onWordSelection.RemoveListener(OnWordSelection);
- TextEventHandler.onLineSelection.RemoveListener(OnLineSelection);
- TextEventHandler.onLinkSelection.RemoveListener(OnLinkSelection);
- }
- }
-
-
- void OnCharacterSelection(char c, int index)
- {
- Debug.Log("Character [" + c + "] at Index: " + index + " has been selected.");
- }
-
- void OnSpriteSelection(char c, int index)
- {
- Debug.Log("Sprite [" + c + "] at Index: " + index + " has been selected.");
- }
-
- void OnWordSelection(string word, int firstCharacterIndex, int length)
- {
- Debug.Log("Word [" + word + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
- }
-
- void OnLineSelection(string lineText, int firstCharacterIndex, int length)
- {
- Debug.Log("Line [" + lineText + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected.");
- }
-
- void OnLinkSelection(string linkID, string linkText, int linkIndex)
- {
- Debug.Log("Link Index: " + linkIndex + " with ID [" + linkID + "] and Text \"" + linkText + "\" has been selected.");
- }
-
- }
- }
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