You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

85 lines
2.4 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1575636947510286}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1575636947510286
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4381486944782046}
  22. - component: {fileID: 33191774837750838}
  23. - component: {fileID: 23015835703821978}
  24. m_Layer: 0
  25. m_Name: carrot
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!4 &4381486944782046
  32. Transform:
  33. m_ObjectHideFlags: 1
  34. m_CorrespondingSourceObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. m_GameObject: {fileID: 1575636947510286}
  37. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  38. m_LocalPosition: {x: -28.91124, y: 6.453738e-16, z: -124.165054}
  39. m_LocalScale: {x: 1, y: 1, z: 1}
  40. m_Children: []
  41. m_Father: {fileID: 0}
  42. m_RootOrder: 0
  43. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  44. --- !u!23 &23015835703821978
  45. MeshRenderer:
  46. m_ObjectHideFlags: 1
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInternal: {fileID: 100100000}
  49. m_GameObject: {fileID: 1575636947510286}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 4294967295
  58. m_Materials:
  59. - {fileID: 2100000, guid: 7a5287b922210d14a9cc72d8fed088a1, type: 2}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 3
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. --- !u!33 &33191774837750838
  80. MeshFilter:
  81. m_ObjectHideFlags: 1
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. m_GameObject: {fileID: 1575636947510286}
  85. m_Mesh: {fileID: 4300000, guid: 33c36bdc0d9cadd4d9ae6b882dd21f65, type: 3}