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Merge branch 'master' of
https://bitbucket.org/JoshuaReason/irontoad
master
Joshua Reason
7 years ago
parent
9dabc30e3b
d2d8f55b66
commit
9aa76cf59a
7 changed files
with
2 additions
and
1 deletions
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+1
-0
.gitignore
BIN
IronToad_UnityProject/Assets/Animations/WaveRing.controller
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IronToad_UnityProject/Assets/Animations/WaveRingPlay.anim
+1
-1
IronToad_UnityProject/Assets/Scripts/WaterController.cs
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IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.unity
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IronToad_UnityProject/Assets/water/WaterWave.mat
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IronToad_UnityProject/ProjectSettings/EditorBuildSettings.asset
+ 1
- 0
.gitignore
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@ -39,3 +39,4 @@ IronToad_UnityProject/Library/
IronToad_UnityProject/Temp/ProcessJobs/e9a6970f79cd12d8b075e7d72f1b07cb.bakert
IronToad_UnityProject/Temp/UnityLockfile
IronToad_UnityProject/Temp/
IronToad_UnityProject/Build/TestBuild01_Data/
BIN
IronToad_UnityProject/Assets/Animations/WaveRing.controller
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BIN
IronToad_UnityProject/Assets/Animations/WaveRingPlay.anim
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+ 1
- 1
IronToad_UnityProject/Assets/Scripts/WaterController.cs
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@ -13,7 +13,7 @@ public class WaterController : MonoBehaviour {
public
float
waveSpeed
=
1
;
public
float
maxWaveHeight
=
2
;
private
readonly
float
scaleConstant
=
5
0
f
;
private
readonly
float
scaleConstant
=
7
5
f
;
public
GameObject
rippleEffect
;
BIN
IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.unity
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IronToad_UnityProject/Assets/water/WaterWave.mat
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BIN
IronToad_UnityProject/ProjectSettings/EditorBuildSettings.asset
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