@ -0,0 +1,80 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonLit | |||
m_Shader: {fileID: 4800000, guid: 48dca5b99d113b8d11006bab44295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 9ca701319d113f2d1100ff9b44295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _BumpMap | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _Ramp | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .699999988 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00807547197 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .50251013, g: .50251013, b: .50251013, a: 1} | |||
data: | |||
first: | |||
name: _MainTex_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
data: | |||
first: | |||
name: _ToonShade_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: fcafcd3d19ba3e049a2a7f2fa50faece | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,9 @@ | |||
fileFormatVersion: 2 | |||
guid: 49f2ee8b06c098745904671a9ef990b0 | |||
folderAsset: yes | |||
timeCreated: 1484960567 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 115d1f9d9bd29064ab981e57c8fc8cdf | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 488ccf78ce5fbe14db33f20cccd9f386 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 280da6451a1e556438ce789a0d7e1f65 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,58 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonBasic | |||
m_Shader: {fileID: 4800000, guid: d84268709d11078d11005b9844295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: b995d4bd9d11078d11005b9844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .699999988 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00701886788 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .462686539, g: .462686539, b: .462686539, a: 1} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 84b9e1d19d11078d11005b9844295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,58 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonBasicOutline | |||
m_Shader: {fileID: 4800000, guid: 9ce107479d11178d11005b9844295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: b995d4bd9d11078d11005b9844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .57971698 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00659701508 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .462686539, g: .462686539, b: .462686539, a: 1} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 215977489d11178d11005b9844295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,80 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonLit | |||
m_Shader: {fileID: 4800000, guid: 48dca5b99d113b8d11006bab44295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 9ca701319d113f2d1100ff9b44295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _BumpMap | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _Ramp | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .699999988 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00807547197 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .50251013, g: .50251013, b: .50251013, a: 1} | |||
data: | |||
first: | |||
name: _MainTex_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
data: | |||
first: | |||
name: _ToonShade_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: c9e6294c9d11cb8d11006bf944295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,65 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonLitOutline | |||
m_Shader: {fileID: 4800000, guid: 054a31a99d11e49d110086ba44295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _Ramp | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .699999988 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00701492419 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .50251013, g: .50251013, b: .50251013, a: 1} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 5d69df9d9d11e49d110086ba44295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: adec466a1f9044ea78471a5ce6f78271 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,63 @@ | |||
Shader "Toon/Basic" { | |||
Properties { | |||
_Color ("Main Color", Color) = (.5,.5,.5,1) | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_ToonShade ("ToonShader Cubemap(RGB)", CUBE) = "" { } | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
Pass { | |||
Name "BASE" | |||
Cull Off | |||
CGPROGRAM | |||
#pragma vertex vert | |||
#pragma fragment frag | |||
#pragma multi_compile_fog | |||
#include "UnityCG.cginc" | |||
sampler2D _MainTex; | |||
samplerCUBE _ToonShade; | |||
float4 _MainTex_ST; | |||
float4 _Color; | |||
struct appdata { | |||
float4 vertex : POSITION; | |||
float2 texcoord : TEXCOORD0; | |||
float3 normal : NORMAL; | |||
}; | |||
struct v2f { | |||
float4 pos : SV_POSITION; | |||
float2 texcoord : TEXCOORD0; | |||
float3 cubenormal : TEXCOORD1; | |||
UNITY_FOG_COORDS(2) | |||
}; | |||
v2f vert (appdata v) | |||
{ | |||
v2f o; | |||
o.pos = mul (UNITY_MATRIX_MVP, v.vertex); | |||
o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); | |||
o.cubenormal = mul (UNITY_MATRIX_MV, float4(v.normal,0)); | |||
UNITY_TRANSFER_FOG(o,o.pos); | |||
return o; | |||
} | |||
fixed4 frag (v2f i) : SV_Target | |||
{ | |||
fixed4 col = _Color * tex2D(_MainTex, i.texcoord); | |||
fixed4 cube = texCUBE(_ToonShade, i.cubenormal); | |||
fixed4 c = fixed4(2.0f * cube.rgb * col.rgb, col.a); | |||
UNITY_APPLY_FOG(i.fogCoord, c); | |||
return c; | |||
} | |||
ENDCG | |||
} | |||
} | |||
Fallback "VertexLit" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: d84268709d11078d11005b9844295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,70 @@ | |||
Shader "Toon/Basic Outline" { | |||
Properties { | |||
_Color ("Main Color", Color) = (.5,.5,.5,1) | |||
_OutlineColor ("Outline Color", Color) = (0,0,0,1) | |||
_Outline ("Outline width", Range (.002, 0.03)) = .005 | |||
_MainTex ("Base (RGB)", 2D) = "white" { } | |||
_ToonShade ("ToonShader Cubemap(RGB)", CUBE) = "" { } | |||
} | |||
CGINCLUDE | |||
#include "UnityCG.cginc" | |||
struct appdata { | |||
float4 vertex : POSITION; | |||
float3 normal : NORMAL; | |||
}; | |||
struct v2f { | |||
float4 pos : SV_POSITION; | |||
UNITY_FOG_COORDS(0) | |||
fixed4 color : COLOR; | |||
}; | |||
uniform float _Outline; | |||
uniform float4 _OutlineColor; | |||
v2f vert(appdata v) { | |||
v2f o; | |||
o.pos = mul(UNITY_MATRIX_MVP, v.vertex); | |||
float3 norm = normalize(mul ((float3x3)UNITY_MATRIX_IT_MV, v.normal)); | |||
float2 offset = TransformViewToProjection(norm.xy); | |||
#ifdef UNITY_Z_0_FAR_FROM_CLIPSPACE //to handle recent standard asset package on older version of unity (before 5.5) | |||
o.pos.xy += offset * UNITY_Z_0_FAR_FROM_CLIPSPACE(o.pos.z) * _Outline; | |||
#else | |||
o.pos.xy += offset * o.pos.z * _Outline; | |||
#endif | |||
o.color = _OutlineColor; | |||
UNITY_TRANSFER_FOG(o,o.pos); | |||
return o; | |||
} | |||
ENDCG | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
UsePass "Toon/Basic/BASE" | |||
Pass { | |||
Name "OUTLINE" | |||
Tags { "LightMode" = "Always" } | |||
Cull Front | |||
ZWrite On | |||
ColorMask RGB | |||
Blend SrcAlpha OneMinusSrcAlpha | |||
CGPROGRAM | |||
#pragma vertex vert | |||
#pragma fragment frag | |||
#pragma multi_compile_fog | |||
fixed4 frag(v2f i) : SV_Target | |||
{ | |||
UNITY_APPLY_FOG(i.fogCoord, i.color); | |||
return i.color; | |||
} | |||
ENDCG | |||
} | |||
} | |||
Fallback "Toon/Basic" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 9ce107479d11178d11005b9844295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,53 @@ | |||
Shader "Toon/Lit" { | |||
Properties { | |||
_Color ("Main Color", Color) = (0.5,0.5,0.5,1) | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {} | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
LOD 200 | |||
CGPROGRAM | |||
#pragma surface surf ToonRamp | |||
sampler2D _Ramp; | |||
// custom lighting function that uses a texture ramp based | |||
// on angle between light direction and normal | |||
#pragma lighting ToonRamp exclude_path:prepass | |||
inline half4 LightingToonRamp (SurfaceOutput s, half3 lightDir, half atten) | |||
{ | |||
#ifndef USING_DIRECTIONAL_LIGHT | |||
lightDir = normalize(lightDir); | |||
#endif | |||
half d = dot (s.Normal, lightDir)*0.5 + 0.5; | |||
half3 ramp = tex2D (_Ramp, float2(d,d)).rgb; | |||
half4 c; | |||
c.rgb = s.Albedo * _LightColor0.rgb * ramp * (atten * 2); | |||
c.a = 0; | |||
return c; | |||
} | |||
sampler2D _MainTex; | |||
float4 _Color; | |||
struct Input { | |||
float2 uv_MainTex : TEXCOORD0; | |||
}; | |||
void surf (Input IN, inout SurfaceOutput o) { | |||
half4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color; | |||
o.Albedo = c.rgb; | |||
o.Alpha = c.a; | |||
} | |||
ENDCG | |||
} | |||
Fallback "Diffuse" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 48dca5b99d113b8d11006bab44295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,17 @@ | |||
Shader "Toon/Lit Outline" { | |||
Properties { | |||
_Color ("Main Color", Color) = (0.5,0.5,0.5,1) | |||
_OutlineColor ("Outline Color", Color) = (0,0,0,1) | |||
_Outline ("Outline width", Range (.002, 0.03)) = .005 | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {} | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
UsePass "Toon/Lit/FORWARD" | |||
UsePass "Toon/Basic Outline/OUTLINE" | |||
} | |||
Fallback "Toon/Lit" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 054a31a99d11e49d110086ba44295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 651770f8be26443fdb85aa3594fa349c | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,53 @@ | |||
fileFormatVersion: 2 | |||
guid: b995d4bd9d11078d11005b9844295342 | |||
TextureImporter: | |||
fileIDToRecycleName: | |||
8900000: generatedCubemap | |||
serializedVersion: 2 | |||
mipmaps: | |||
mipMapMode: 0 | |||
enableMipMap: 1 | |||
linearTexture: 0 | |||
correctGamma: 0 | |||
fadeOut: 0 | |||
borderMipMap: 0 | |||
mipMapFadeDistanceStart: 2 | |||
mipMapFadeDistanceEnd: 3 | |||
bumpmap: | |||
convertToNormalMap: 0 | |||
externalNormalMap: 0 | |||
heightScale: .25 | |||
normalMapFilter: 0 | |||
isReadable: 0 | |||
grayScaleToAlpha: 0 | |||
generateCubemap: 1 | |||
cubemapConvolution: 0 | |||
cubemapConvolutionSteps: 8 | |||
cubemapConvolutionExponent: 1.5 | |||
seamlessCubemap: 0 | |||
textureFormat: 3 | |||
maxTextureSize: 512 | |||
textureSettings: | |||
filterMode: 1 | |||
aniso: 1 | |||
mipBias: 0 | |||
wrapMode: 0 | |||
nPOTScale: 0 | |||
lightmap: 0 | |||
rGBM: 0 | |||
compressionQuality: 50 | |||
spriteMode: 0 | |||
spriteExtrude: 1 | |||
spriteMeshType: 1 | |||
alignment: 0 | |||
spritePivot: {x: .5, y: .5} | |||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} | |||
spritePixelsToUnits: 100 | |||
alphaIsTransparency: 0 | |||
textureType: -1 | |||
buildTargetSettings: [] | |||
spriteSheet: | |||
sprites: [] | |||
spritePackingTag: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,52 @@ | |||
fileFormatVersion: 2 | |||
guid: 4a056241e2722dc46a7262a8e7073fd9 | |||
TextureImporter: | |||
fileIDToRecycleName: {} | |||
serializedVersion: 2 | |||
mipmaps: | |||
mipMapMode: 0 | |||
enableMipMap: 0 | |||
linearTexture: 0 | |||
correctGamma: 0 | |||
fadeOut: 0 | |||
borderMipMap: 0 | |||
mipMapFadeDistanceStart: 2 | |||
mipMapFadeDistanceEnd: 3 | |||
bumpmap: | |||
convertToNormalMap: 0 | |||
externalNormalMap: 0 | |||
heightScale: .25 | |||
normalMapFilter: 0 | |||
isReadable: 0 | |||
grayScaleToAlpha: 0 | |||
generateCubemap: 0 | |||
cubemapConvolution: 0 | |||
cubemapConvolutionSteps: 8 | |||
cubemapConvolutionExponent: 1.5 | |||
seamlessCubemap: 0 | |||
textureFormat: 5 | |||
maxTextureSize: 1024 | |||
textureSettings: | |||
filterMode: 0 | |||
aniso: 1 | |||
mipBias: 0 | |||
wrapMode: 1 | |||
nPOTScale: 0 | |||
lightmap: 0 | |||
rGBM: 0 | |||
compressionQuality: 50 | |||
spriteMode: 0 | |||
spriteExtrude: 1 | |||
spriteMeshType: 1 | |||
alignment: 0 | |||
spritePivot: {x: .5, y: .5} | |||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} | |||
spritePixelsToUnits: 100 | |||
alphaIsTransparency: 0 | |||
textureType: 5 | |||
buildTargetSettings: [] | |||
spriteSheet: | |||
sprites: [] | |||
spritePackingTag: | |||
userData: | |||
assetBundleName: |