Browse Source

Added water plan back to assets

master
Joshua Reason 7 years ago
parent
commit
5def2651a9
11 changed files with 62 additions and 10 deletions
  1. +9
    -0
      IronToad_UnityProject/Assets/Animations.meta
  2. +8
    -0
      IronToad_UnityProject/Assets/Sound.meta~33da7c3282ca6f5c80ab157e88e7a3f2b299d2eb.meta
  3. +9
    -0
      IronToad_UnityProject/Assets/Sound/Music.meta
  4. +9
    -0
      IronToad_UnityProject/Assets/Sound/SFX.meta
  5. +9
    -0
      IronToad_UnityProject/Assets/Textures.meta
  6. +9
    -0
      IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.meta
  7. BIN
      IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.unity
  8. BIN
      IronToad_UnityProject/Assets/water/Water.mat
  9. BIN
      IronToad_UnityProject/Assets/water/planeWater.FBX
  10. +9
    -10
      IronToad_UnityProject/Assets/water/planeWater.FBX.meta
  11. BIN
      IronToad_UnityProject/Assets/water/planeWater.prefab

+ 9
- 0
IronToad_UnityProject/Assets/Animations.meta View File

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+ 8
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IronToad_UnityProject/Assets/Sound.meta~33da7c3282ca6f5c80ab157e88e7a3f2b299d2eb.meta View File

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+ 9
- 0
IronToad_UnityProject/Assets/Sound/Music.meta View File

@ -0,0 +1,9 @@
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+ 9
- 0
IronToad_UnityProject/Assets/Sound/SFX.meta View File

@ -0,0 +1,9 @@
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+ 9
- 0
IronToad_UnityProject/Assets/Textures.meta View File

@ -0,0 +1,9 @@
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folderAsset: yes
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+ 9
- 0
IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.meta View File

@ -0,0 +1,9 @@
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BIN
IronToad_UnityProject/Assets/_Scenes/GreyBox_Prototype.unity View File


BIN
IronToad_UnityProject/Assets/water/Water.mat View File


BIN
IronToad_UnityProject/Assets/water/planeWater.FBX View File


IronToad_UnityProject/Assets/Art/Models/lightHouse_LOW.obj.meta → IronToad_UnityProject/Assets/water/planeWater.FBX.meta View File

@ -1,17 +1,16 @@
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guid: 0c9d510458366d64d98173480d0a94c3
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licenseType: Free
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: lighthouse
100002: //RootNode
400000: lighthouse
400002: //RootNode
2300000: lighthouse
3300000: lighthouse
4300000: lighthouse
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: Plane001
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
@ -74,7 +73,7 @@ ModelImporter:
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skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:

BIN
IronToad_UnityProject/Assets/water/planeWater.prefab View File


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