Browse Source

-made new scene

-redo terrain/repaint
-redo villages
-redo rocks/guided player
-set up 2nd lighthouse for lvl 2
master
THEHUYMACHINE\Huyhoang 8 years ago
parent
commit
0fde52c9bb
6 changed files with 98 additions and 0 deletions
  1. +82
    -0
      IronToad_UnityProject/Assets/Art/Models/pier.obj.meta
  2. BIN
      IronToad_UnityProject/Assets/New Terrain 1.asset
  3. BIN
      IronToad_UnityProject/Assets/New Terrain 4.asset
  4. +8
    -0
      IronToad_UnityProject/Assets/New Terrain 4.asset.meta
  5. BIN
      IronToad_UnityProject/Assets/_Scenes/IGDA_Lighthouse.unity
  6. +8
    -0
      IronToad_UnityProject/Assets/_Scenes/IGDA_Lighthouse.unity.meta

+ 82
- 0
IronToad_UnityProject/Assets/Art/Models/pier.obj.meta View File

@ -0,0 +1,82 @@
fileFormatVersion: 2
guid: 37549450629db464abffe54861590cf3
timeCreated: 1485008673
licenseType: Free
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: pCylinder3
100002: //RootNode
400000: pCylinder3
400002: //RootNode
2300000: pCylinder3
3300000: pCylinder3
4300000: pCylinder3
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
IronToad_UnityProject/Assets/New Terrain 1.asset View File


BIN
IronToad_UnityProject/Assets/New Terrain 4.asset View File


+ 8
- 0
IronToad_UnityProject/Assets/New Terrain 4.asset.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e39b4e9895d501d4e96a687973cb7797
timeCreated: 1485744536
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
IronToad_UnityProject/Assets/_Scenes/IGDA_Lighthouse.unity View File


+ 8
- 0
IronToad_UnityProject/Assets/_Scenes/IGDA_Lighthouse.unity.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5f7b86f86f8c38541ba37128472209fd
timeCreated: 1485744409
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Loading…
Cancel
Save