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399 B

using UnityEngine;
using System.Collections;
public class camAnimController : MonoBehaviour {
public GameObject crossHair;
public GameObject cameraOutline;
public Animator animator;
void Update(){
if (this.animator.GetCurrentAnimatorStateInfo (0).IsName ("turnOnGui")) {
crossHair.SetActive(true);
cameraOutline.SetActive(true);
gameObject.SetActive (false);
}
}
}