From 9f153ce98153666e59d06adefb78d95abc4181ff Mon Sep 17 00:00:00 2001 From: Joshua Reason Date: Sat, 10 Oct 2015 21:49:57 +1100 Subject: [PATCH] +pointing rod when picking up object --- .../Character/Character_Animation.controller | Bin 17556 -> 17280 bytes unity_Project/Assets/Scripts/magnetGun.cs | 6 ++++++ 2 files changed, 6 insertions(+) diff --git a/unity_Project/Assets/Character/Character_Animation.controller b/unity_Project/Assets/Character/Character_Animation.controller index 0db0ede8e62ab7e382685339dffcd97ce262040e..ac4b8e548f10752ada05cea278096387d1b445d6 100644 GIT binary patch delta 1217 zcmZuwZAepL6h7~D*33CqGe34)`LR#u*tD;ebIla{GN~*GikKl~L2DI#5Cw~*?2EET zg33ar!1`6~PeB+#KY}Ps`VoR+zp@B2h)@XZ+#5sq& zoD4+cjJ#1_jeTaQT4j&_2Q!(k%uqTFW@6M~6Cq4FWP1;%;+$O11?vr3lRlS5w4l-{ zizHhsVosx&P&}9IkcP&L|5oN5NslmMz-g1VW?|TA6ED&0v}RqqpkX1*cF86Evxs)- z=9YG+=VlY_MWw5NXRmR|_6d&l8n-`6tH3FjEIl^iw#z0wc*686Ib5!5ofy{Wgl{fc zB#`5lr7<(g-L@?uJ`H_$v$Ip(s(!}wtyZV8LOxOb7v!(g>XJC=mU+LfyJdT9_P_nN z4`{qWymiZ&TjvmUA;(i-pI|S+(wq1+n$oASv;C^7C5Bp$EKOLk!(%IH%Okp|Bd)!v z5hodI$4PFNoJ-W9W0?mvmJzQ#vgp7kkK9yTKy*UK8~u7+9oxg$Q@&HpEU7sysj=*a zCaH)h$#s8Yl!10{8$Nr7V5%v^yYhKR1P%CJUXKy45f5rhaL<=JQ@N#UKPT|kYsGzk zz7Y82yDTJB28wW;V+o!9fMPiw_Q%<4(PGs;_n%cWMM^EkeP+Z1rJQ;0=S(1ipg+h_ zWgzeeOLYc5O4tx|z_jp8Ml>q$dTAND7nxEo7ETIg->ND@#WIsQb1GKN;4Exk9n(Kh0}tHwGf} z@jmQd%p%>DBb eeRV`X@M>jqQ6qcGW8rm3^OG0qxjUBD_5K16q9ly~ delta 1392 zcmZXUZ)jUp6u{4Yd#f=`+hA&&yw_;DzL&fvF--%*Y)#TM4O^_WtSd-a%SeawAGSms zbI6==jIH$##GD~)A9NcPD#F+nk*Y(s;fEnOS`jAwP_r>uCy4Wtib6g2-9*RhgLm$| z=lsr}ckW4wC)mk3<^<^e0w8-509t6jbkW(Sg`#uj%f^qKbPW`H%~ZkVs|bu^b6xUahbS2cwd@h?sFu90en zl+Vcg72r9)0LQUcSJ`!vF3jt;&bVzOJ3J}a1+u-2(|Y@M_rn{h)`NnYCEHO;wrAfI zHm4oG(G{s^#}!@aylo^> z1^klmpPDv?F02SVhrjz(wunsuRWe#I7*HN7(*0OFl+!;jTY0|)j|3Dpj;8{u_c~pw z75sdk0OPnEP}u_h8c;iKrsNE6F2t+{}|8AEsy^F zUE95Y!~l19zlfK+m(U$_;;x{KXM#Q~#bo?8n0>nb^PmZb+|_Ygn#Sw`C=&Q%^jOi+!zFP0DN-UrlvkDd}q*+5ft4?7-B4{k|xE zoz%-|8UIXa<{9 diff --git a/unity_Project/Assets/Scripts/magnetGun.cs b/unity_Project/Assets/Scripts/magnetGun.cs index 89bd9b2..451a008 100644 --- a/unity_Project/Assets/Scripts/magnetGun.cs +++ b/unity_Project/Assets/Scripts/magnetGun.cs @@ -156,6 +156,10 @@ public class magnetGun : MonoBehaviour { if (item.tag == "moveable"){ + + playerController.animator.SetBool("Holding",true); + //playerController.animator.SetTrigger("startHolding"); + originalConstrants = item.attachedRigidbody.constraints; originalGravity = item.attachedRigidbody.useGravity; @@ -212,6 +216,8 @@ public class magnetGun : MonoBehaviour { private void dropItem(Collider item){ if (item != null) { + playerController.animator.SetBool("Holding",false); + item.attachedRigidbody.useGravity = originalGravity; item.attachedRigidbody.drag = 0.0f; item.attachedRigidbody.constraints = originalConstrants;