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-added reset button: "r";

-fixed player follow
master
Joshua Reason 8 years ago
parent
commit
735556fade
11 changed files with 348 additions and 1 deletions
  1. +9
    -0
      unity_Project/Assets/Animations.meta
  2. +9
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      unity_Project/Assets/Animations/Materials.meta
  3. BIN
      unity_Project/Assets/Animations/Materials/lambert1.mat
  4. +8
    -0
      unity_Project/Assets/Animations/Materials/lambert1.mat.meta
  5. BIN
      unity_Project/Assets/Animations/walk_Cycle_New_01.fbx
  6. +315
    -0
      unity_Project/Assets/Animations/walk_Cycle_New_01.fbx.meta
  7. +2
    -0
      unity_Project/Assets/Scripts/playerFollow.cs
  8. +4
    -0
      unity_Project/Assets/Scripts/sceneController.cs
  9. +1
    -1
      unity_Project/Assets/Scripts/thirdPersonController.cs
  10. BIN
      unity_Project/Assets/_Scenes/MainLevel.unity
  11. BIN
      unity_Project/Assets/prefabs/wall_cube.prefab

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unity_Project/Assets/Animations.meta View File

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+ 2
- 0
unity_Project/Assets/Scripts/playerFollow.cs View File

@ -53,6 +53,8 @@ public class playerFollow : MonoBehaviour {
direction.Normalize ();
rigidbody.AddForce (direction * playerController.movementSpeed * Time.deltaTime);
} else {
playerController.applyGrip ();
}
}

+ 4
- 0
unity_Project/Assets/Scripts/sceneController.cs View File

@ -55,6 +55,10 @@ public class sceneController : MonoBehaviour {
void Update () {
swapCharacters ();
pointAtOther ();
if (Input.GetKeyDown(KeyCode.R))
Application.LoadLevel(Application.loadedLevel);
}
private void swapCharacters(){

+ 1
- 1
unity_Project/Assets/Scripts/thirdPersonController.cs View File

@ -125,7 +125,7 @@ public class thirdPersonController : MonoBehaviour {
}
private void applyGrip(){
public void applyGrip(){
float localVelX = transform.InverseTransformDirection (rigidbody.velocity).x;
float localVelZ = transform.InverseTransformDirection (rigidbody.velocity).z;
//Debug.Log ("velocity.y: " + localVelZ);

BIN
unity_Project/Assets/_Scenes/MainLevel.unity View File


BIN
unity_Project/Assets/prefabs/wall_cube.prefab View File


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