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+cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +Player1spinning + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +cd + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +Player2spinning + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +Player3spinning + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +Player1spinning + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +Player3spinning + +(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) + +UnloadTime: 7.488397 ms +Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) + +Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 1187. +Total: 3.192832 ms (FindLiveObjects: 0.054192 ms CreateObjectMapping: 0.037359 ms MarkObjects: 0.299289 ms DeleteObjects: 2.378305 ms) + diff --git a/playable/Assets/Music/SFX/._Pinata Smackdown.aif b/playable/Assets/Music/SFX/._Pinata Smackdown.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/._Pinata Smackdown.aif differ diff --git a/playable/Assets/Music/SFX/Death/._Death.aif b/playable/Assets/Music/SFX/Death/._Death.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/._Death.aif differ diff --git a/playable/Assets/Music/SFX/Death/._Death2.aif b/playable/Assets/Music/SFX/Death/._Death2.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/._Death2.aif differ diff --git a/playable/Assets/Music/SFX/Death/._Death3.aif b/playable/Assets/Music/SFX/Death/._Death3.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/._Death3.aif differ diff --git a/playable/Assets/Music/SFX/Death/Death.aif b/playable/Assets/Music/SFX/Death/Death.aif new file mode 100644 index 0000000..48dbe84 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/Death.aif differ diff --git a/playable/Assets/Music/SFX/Death/Death2.aif b/playable/Assets/Music/SFX/Death/Death2.aif new file mode 100644 index 0000000..83eb709 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/Death2.aif differ diff --git a/playable/Assets/Music/SFX/Death/Death3.aif b/playable/Assets/Music/SFX/Death/Death3.aif new file mode 100644 index 0000000..7af1315 Binary files /dev/null and b/playable/Assets/Music/SFX/Death/Death3.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit1.aif b/playable/Assets/Music/SFX/Hit/._Hit1.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit1.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit2.aif b/playable/Assets/Music/SFX/Hit/._Hit2.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit2.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit3.aif b/playable/Assets/Music/SFX/Hit/._Hit3.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit3.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit4.aif b/playable/Assets/Music/SFX/Hit/._Hit4.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit4.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit5.aif b/playable/Assets/Music/SFX/Hit/._Hit5.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit5.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit6.aif b/playable/Assets/Music/SFX/Hit/._Hit6.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit6.aif differ diff --git a/playable/Assets/Music/SFX/Hit/._Hit7.aif b/playable/Assets/Music/SFX/Hit/._Hit7.aif new file mode 100644 index 0000000..836c8b7 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/._Hit7.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit1.aif b/playable/Assets/Music/SFX/Hit/Hit1.aif new file mode 100644 index 0000000..a6c8afb Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit1.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit2.aif b/playable/Assets/Music/SFX/Hit/Hit2.aif new file mode 100644 index 0000000..2ff2804 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit2.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit3.aif b/playable/Assets/Music/SFX/Hit/Hit3.aif new file mode 100644 index 0000000..0643e55 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit3.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit4.aif b/playable/Assets/Music/SFX/Hit/Hit4.aif new file mode 100644 index 0000000..47544f0 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit4.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit5.aif b/playable/Assets/Music/SFX/Hit/Hit5.aif new file mode 100644 index 0000000..b1d9ae5 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit5.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit6.aif b/playable/Assets/Music/SFX/Hit/Hit6.aif new file mode 100644 index 0000000..c752b01 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit6.aif differ diff --git a/playable/Assets/Music/SFX/Hit/Hit7.aif b/playable/Assets/Music/SFX/Hit/Hit7.aif new file mode 100644 index 0000000..9a6f7b3 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit/Hit7.aif differ diff --git a/playable/Assets/Music/SFX/Hit1.wav b/playable/Assets/Music/SFX/Hit1.wav new file mode 100644 index 0000000..7440549 Binary files /dev/null and b/playable/Assets/Music/SFX/Hit1.wav differ diff --git a/playable/Assets/Music/SFX/Jump2.wav b/playable/Assets/Music/SFX/Jump2.wav new file mode 100644 index 0000000..ddea3fc Binary files /dev/null and b/playable/Assets/Music/SFX/Jump2.wav differ diff --git a/playable/Assets/Music/SFX/Pinata Smackdown.aif b/playable/Assets/Music/SFX/Pinata Smackdown.aif new file mode 100644 index 0000000..90401e2 Binary files /dev/null and b/playable/Assets/Music/SFX/Pinata Smackdown.aif differ diff --git a/playable/Assets/Music/SFX/Spin.mp3 b/playable/Assets/Music/SFX/Spin.mp3 new file mode 100644 index 0000000..76d406e Binary files /dev/null and b/playable/Assets/Music/SFX/Spin.mp3 differ diff --git a/playable/Assets/Music/SFX/Spin4.wav b/playable/Assets/Music/SFX/Spin4.wav new file mode 100644 index 0000000..c9a4315 Binary files /dev/null and b/playable/Assets/Music/SFX/Spin4.wav differ diff --git a/playable/Assets/Music/SFX/Victor/.DS_Store b/playable/Assets/Music/SFX/Victor/.DS_Store new file mode 100644 index 0000000..5008ddf Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/.DS_Store differ diff --git a/playable/Assets/Music/SFX/Victor/Player1.mp3 b/playable/Assets/Music/SFX/Victor/Player1.mp3 new file mode 100644 index 0000000..102139e Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/Player1.mp3 differ diff --git a/playable/Assets/Music/SFX/Victor/Player2.mp3 b/playable/Assets/Music/SFX/Victor/Player2.mp3 new file mode 100644 index 0000000..adb5712 Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/Player2.mp3 differ diff --git a/playable/Assets/Music/SFX/Victor/Player3.mp3 b/playable/Assets/Music/SFX/Victor/Player3.mp3 new file mode 100644 index 0000000..30c0d24 Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/Player3.mp3 differ diff --git a/playable/Assets/Music/SFX/Victor/Player4.mp3 b/playable/Assets/Music/SFX/Victor/Player4.mp3 new file mode 100644 index 0000000..daece11 Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/Player4.mp3 differ diff --git a/playable/Assets/Music/SFX/Victor/__MACOSX/Victor/._.DS_Store b/playable/Assets/Music/SFX/Victor/__MACOSX/Victor/._.DS_Store new file mode 100644 index 0000000..09fa6bd Binary files /dev/null and b/playable/Assets/Music/SFX/Victor/__MACOSX/Victor/._.DS_Store differ