Browse Source

pre-class changes

master
Claire Peta 5 years ago
parent
commit
aa2fa478fc
31 changed files with 19465 additions and 21583 deletions
  1. +1
    -1
      Assets/Materials/Ring 1.mat
  2. +1
    -1
      Assets/Materials/Ring.mat
  3. +1
    -1
      Assets/Materials/Smoke.mat
  4. +1
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      Assets/Materials/Spark.mat
  5. +1
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      Assets/Materials/square.mat
  6. +0
    -8
      Assets/Plugins/IngameDebugConsole/Sprites.meta
  7. +88
    -10
      Assets/Prefabs/UI/Bag Item.prefab
  8. +1
    -1
      Assets/Prefabs/UI/MainScoreboard.prefab
  9. +83
    -7
      Assets/Prefabs/UI/Player Canvas.prefab
  10. +129
    -54
      Assets/Prefabs/UI/levelScoreboard.prefab
  11. +18
    -33
      Assets/Scenes/Client Scenes/ClientScene.unity
  12. +1
    -511
      Assets/Scenes/GameMode Scenes/ColorGameMode.unity
  13. +10
    -10
      Assets/Scenes/MainMenu Client.unity
  14. +393
    -2417
      Assets/Scenes/MainMenu Server.unity
  15. +10
    -109
      Assets/Scenes/Scoreboards.unity
  16. +90
    -15
      Assets/Scenes/Server Scenes/Lobby.unity
  17. +20
    -14
      Assets/Scenes/TuteLevelFive.unity
  18. +5
    -5
      Assets/Scenes/TuteLevelOne.unity
  19. +3
    -3
      Assets/Scenes/TuteLevelThree.unity
  20. +0
    -99
      Assets/Scripts/MainMenuController.cs
  21. +0
    -11
      Assets/Scripts/MainMenuController.cs.meta
  22. +7
    -5
      Assets/Scripts/UI/BagItem.cs
  23. +1
    -1
      Assets/Scripts/UI/Client/LoginUIManager.cs
  24. +13713
    -13668
      Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo1.unity
  25. +2873
    -2836
      Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo3.unity
  26. +1589
    -1554
      Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo4.unity
  27. +299
    -190
      Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/MainMenu.unity
  28. +1
    -1
      Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat
  29. +62
    -7
      Assets/backgroundscreenshot1.PNG.meta
  30. +62
    -7
      Assets/backgroundscreenshot2.PNG.meta
  31. +2
    -2
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Assets/Scenes/TuteLevelFive.unity View File

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Assets/Scripts/MainMenuController.cs View File

@ -1,99 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
public class MainMenuController : MonoBehaviour
{
public GameObject SettingsMenu;
public GameObject MainMenu;
public GameObject HowToPlayMenu;
public Button SoundButton;
public Button MusicButton;
public Button DifficultyButton;
bool soundVolume = true;
bool musicVolume = true;
int difficulty = 1;
//On Awake
private void Awake ()
{
MainMenu.SetActive (true);
SettingsMenu.SetActive (false);
HowToPlayMenu.SetActive (false);
}
//Main Menu Options
public void OnPlayClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("LoginScreen");
}
public void OnSettingsClick ()
{
//toggle which menu displays
MainMenu.SetActive (false);
SettingsMenu.SetActive (true);
}
public void OnTutorialClick ()
{
MainMenu.SetActive (false);
HowToPlayMenu.SetActive (true);
}
public void OnTutorialContinueClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("TuteLevelOne");
}
//Settings Menu
public void OnBackClick ()
{
//Settings menu
SettingsMenu.SetActive (false);
MainMenu.SetActive (true);
}
//Settings menu
public void OnSoundVolumeClick ()
{
if (soundVolume == true) {
SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: OFF";
soundVolume = false;
} else {
SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: ON";
soundVolume = true;
}
}
public void OnMusicVolumeClick ()
{
if (musicVolume == true) {
//backgroundMusic.Stop();
MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: OFF";
musicVolume = false;
} else {
//backgroundMusic.Play();
MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: ON";
musicVolume = true;
}
}
public void OnDifficultyClick ()
{
if (difficulty == 1) {
DifficultyButton.GetComponentInChildren<Text> ().text = "Difficulty: MEDIUM";
difficulty = 2;
} else if (difficulty == 2) {
DifficultyButton.GetComponentInChildren<Text> ().text = "Difficulty: HARD";
difficulty = 3;
} else {
DifficultyButton.GetComponentInChildren<Text> ().text = "Difficulty: EASY";
difficulty = 1;
}
}
}

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+ 7
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Assets/Scripts/UI/BagItem.cs View File

@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using TMPro;
using UnityEngine.UI;
public class BagItem : LogicElementHolder
{
@ -17,7 +18,8 @@ public class BagItem : LogicElementHolder
#region Private Variables
private int Count;
protected Inventory.Data InventoryData;
private TextMeshProUGUI CountText;
//private TextMeshProUGUI CountText;
private Text CountText1;
#endregion Private Variables
#region Class Functionality
@ -26,8 +28,8 @@ public class BagItem : LogicElementHolder
{
InventoryData = data;
if (CountText == null)
CountText = GetComponentInChildren<TextMeshProUGUI>();
if (CountText1 == null)
CountText1 = GetComponentInChildren<Text>();
Count = data.Count;
@ -40,9 +42,9 @@ public class BagItem : LogicElementHolder
public void UpdateUI()
{
if (!InventoryData.isInfinit)
CountText.text = Count.ToString();
CountText1.text = Count.ToString();
else
CountText.text = "∞";
CountText1.text = "∞";
}
#endregion Class Functionality

+ 1
- 1
Assets/Scripts/UI/Client/LoginUIManager.cs View File

@ -108,7 +108,7 @@ public class LoginUIManager : MonoBehaviour
public void OnClick_Back()
{
UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu");
UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu Client");
}
public void OnClick_Connect()

+ 13713
- 13668
Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo1.unity
File diff suppressed because it is too large
View File


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- 2836
Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo3.unity
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View File


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Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/Demo4.unity
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View File


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- 190
Assets/Third Party Assets/KUBIKOS - World/Demo/Scenes/MainMenu.unity
File diff suppressed because it is too large
View File


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Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat View File

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