Browse Source

background scene made, added image background to menus, server menu made, changed tutorial scenes

master
Claire Peta 5 years ago
parent
commit
8e2f0f0a40
53 changed files with 106775 additions and 1328 deletions
  1. +2
    -2
      Assets/Data/Inventory/Tutorial4.asset
  2. +77
    -0
      Assets/Materials/CapsuleWhite.mat
  3. +3
    -3
      Assets/Materials/CapsuleWhite.mat.meta
  4. +0
    -8
      Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta
  5. +2
    -2
      Assets/Prefabs/UI/Block Menu.prefab
  6. +13
    -13
      Assets/Prefabs/UI/Welcome Menu.prefab
  7. +84
    -59
      Assets/Scenes/Client Scenes/ClientScene.unity
  8. +1
    -1
      Assets/Scenes/Client Scenes/LoginScreen.unity
  9. +2052
    -144
      Assets/Scenes/ColourCollideOne.unity
  10. +2
    -2
      Assets/Scenes/ColourCollide_Smaller.unity
  11. +260
    -128
      Assets/Scenes/MainMenu Client.unity
  12. +0
    -0
      Assets/Scenes/MainMenu Client.unity.meta
  13. +3496
    -0
      Assets/Scenes/MainMenu Server.unity
  14. +1
    -2
      Assets/Scenes/MainMenu Server.unity.meta
  15. +52125
    -0
      Assets/Scenes/MenuBackground.unity
  16. +1
    -2
      Assets/Scenes/MenuBackground.unity.meta
  17. +1
    -1
      Assets/Scenes/Server Scenes/Lobby.unity
  18. +34
    -29
      Assets/Scenes/TuteLevelFive.unity
  19. +2145
    -338
      Assets/Scenes/TuteLevelFour.unity
  20. +49
    -13
      Assets/Scenes/TuteLevelOne.unity
  21. +25
    -20
      Assets/Scenes/TuteLevelThree.unity
  22. +24
    -19
      Assets/Scenes/TuteLevelTwo.unity
  23. +45274
    -0
      Assets/Scenes/abctest.unity
  24. +1
    -2
      Assets/Scenes/abctest.unity.meta
  25. +0
    -8
      Assets/Scripts/LogicBlocks.meta
  26. +1
    -0
      Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs
  27. +1
    -1
      Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat
  28. +4
    -2
      Assets/Third Party Assets/KUBIKOS - World/Materials/Items.mat
  29. +77
    -0
      Assets/Third Party Assets/KUBIKOS - World/Materials/TreesAndPlants_D.mat
  30. +8
    -0
      Assets/Third Party Assets/KUBIKOS - World/Materials/TreesAndPlants_D.mat.meta
  31. +212
    -189
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2Group1.prefab
  32. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_3.prefab
  33. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_5.prefab
  34. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_6.prefab
  35. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_7.prefab
  36. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3.prefab
  37. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_2.prefab
  38. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_3.prefab
  39. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_4.prefab
  40. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_5.prefab
  41. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_6.prefab
  42. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower4.prefab
  43. +25
    -28
      Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower4_2.prefab
  44. +3
    -0
      Assets/backgroundscreenshot.PNG
  45. +154
    -0
      Assets/backgroundscreenshot.PNG.meta
  46. +3
    -0
      Assets/backgroundscreenshot1.PNG
  47. +88
    -0
      Assets/backgroundscreenshot1.PNG.meta
  48. +3
    -0
      Assets/backgroundscreenshot2.PNG
  49. +88
    -0
      Assets/backgroundscreenshot2.PNG.meta
  50. +3
    -0
      Assets/whitecapsule.png
  51. +154
    -0
      Assets/whitecapsule.png.meta
  52. +2
    -2
      MainMenuBackground.psd
  53. +2
    -2
      ProjectSettings/EditorBuildSettings.asset

+ 2
- 2
Assets/Data/Inventory/Tutorial4.asset View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:d033311011d9927de9bedbf400dd7f1559bce5b5ebfb78681bfdc37685d9e16b
size 744
oid sha256:d4a2b79a7a3ff7305a34ca835b5397183180851e8004f7f337b318f0f58f6cb1
size 753

+ 77
- 0
Assets/Materials/CapsuleWhite.mat View File

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CapsuleWhite
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

Assets/Models.meta → Assets/Materials/CapsuleWhite.mat.meta View File

@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: 296bd90e667df1f4697823a0aa45acf0
folderAsset: yes
DefaultImporter:
guid: d2eb77ee1c6cf6148b7891646d979525
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 0
- 8
Assets/Plugins/IngameDebugConsole/Sprites/Unused.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f6caae32d463529478f2186f47c2e3fe
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 2
- 2
Assets/Prefabs/UI/Block Menu.prefab View File

@ -852,14 +852,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 0.8509804}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 52b85bb704579c34fb70d5487162efcb, type: 3}
m_Sprite: {fileID: 21300000, guid: 4f0ccff308fa1304cb38a1c665f1216c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

+ 13
- 13
Assets/Prefabs/UI/Welcome Menu.prefab View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3718319460691159601
--- !u!1 &519414896658283570
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,9 +8,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3718319460691159600}
- component: {fileID: 3718319460691159602}
- component: {fileID: 3718319460691159603}
- component: {fileID: 8682979901053099699}
- component: {fileID: 2238377503192027846}
- component: {fileID: 4009530444008760115}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
@ -18,13 +18,13 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3718319460691159600
--- !u!224 &8682979901053099699
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3718319460691159601}
m_GameObject: {fileID: 519414896658283570}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@ -37,35 +37,35 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3718319460691159602
--- !u!222 &2238377503192027846
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3718319460691159601}
m_GameObject: {fileID: 519414896658283570}
m_CullTransparentMesh: 0
--- !u!114 &3718319460691159603
--- !u!114 &4009530444008760115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3718319460691159601}
m_GameObject: {fileID: 519414896658283570}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 0.8509804}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 52b85bb704579c34fb70d5487162efcb, type: 3}
m_Sprite: {fileID: 21300000, guid: 4f0ccff308fa1304cb38a1c665f1216c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -558,7 +558,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 3718319460691159600}
- {fileID: 8682979901053099699}
- {fileID: 7103365430021195167}
- {fileID: 3718319461203907367}
- {fileID: 3718319460935249713}

+ 84
- 59
Assets/Scenes/Client Scenes/ClientScene.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -239,7 +239,7 @@ Camera:
m_GameObject: {fileID: 1352513146}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.9607844, g: 0.9607844, b: 0.96470594, a: 1}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
@ -659,6 +659,31 @@ PrefabInstance:
propertyPath: m_Name
value: Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 5195354182462625300, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525344, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 5.547437e-10
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -0.00002576159
objectReference: {fileID: 0}
- target: {fileID: 5195354182462625304, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_LocalPosition.x
@ -764,51 +789,27 @@ PrefabInstance:
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
- target: {fileID: 5195354182462625305, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 85.99994
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 0.000034560708
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354181806561359, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0.00007200272
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525346, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
propertyPath: m_Camera
value:
objectReference: {fileID: 1352513148}
- target: {fileID: 1240851277759925011, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AspectRatio
value: 8.548341
objectReference: {fileID: 0}
- target: {fileID: 5195354181796512270, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
propertyPath: TrayUI
value:
objectReference: {fileID: 1324620581}
- target: {fileID: 1240851277759925011, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_havePropertiesChanged
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354181796512270, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
propertyPath: TimeText
value:
objectReference: {fileID: 1363815578}
- target: {fileID: 5195354183134146528, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_isInputParsingRequired
value: 0
objectReference: {fileID: 0}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 9f2bac6895147d444858493b9609d026,
type: 2}
- target: {fileID: 2665231842396078511, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_LocalPosition.z
@ -849,11 +850,36 @@ PrefabInstance:
propertyPath: m_SizeDelta.y
value: 99.5
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354183101525347, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 85.99994
objectReference: {fileID: 0}
- target: {fileID: 2665231842396078508, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195354183083441312, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195354183134146557, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2665231841929910950, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AnchoredPosition.y
@ -929,6 +955,11 @@ PrefabInstance:
propertyPath: m_Sprite
value:
objectReference: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
- target: {fileID: 5195354183101525346, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_AspectRatio
value: 8.548341
objectReference: {fileID: 0}
- target: {fileID: 5195354183134146559, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_Color.r
@ -954,12 +985,6 @@ PrefabInstance:
propertyPath: m_Color.a
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195354183134146528, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 9f2bac6895147d444858493b9609d026,
type: 2}
- target: {fileID: 2665231841929910951, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_Name
@ -1010,6 +1035,16 @@ PrefabInstance:
propertyPath: m_textInfo.wordCount
value: 2
objectReference: {fileID: 0}
- target: {fileID: 5195354181796512270, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_havePropertiesChanged
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354181796512270, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_isInputParsingRequired
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195354182925078847, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: m_Color.r
@ -1035,16 +1070,6 @@ PrefabInstance:
propertyPath: m_Sprite
value:
objectReference: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
- target: {fileID: 1240851277759925011, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: TrayUI
value:
objectReference: {fileID: 1324620581}
- target: {fileID: 1240851277759925011, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f,
type: 3}
propertyPath: TimeText
value:
objectReference: {fileID: 1363815578}
m_RemovedComponents:
- {fileID: 5195354182462625307, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f, type: 3}
- {fileID: 5195354183157824118, guid: 3fbc9b76d5c4f7348b60a029bc2ba63f, type: 3}

+ 1
- 1
Assets/Scenes/Client Scenes/LoginScreen.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

+ 2052
- 144
Assets/Scenes/ColourCollideOne.unity
File diff suppressed because it is too large
View File


+ 2
- 2
Assets/Scenes/ColourCollide_Smaller.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -723,7 +723,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 0
m_IsActive: 1
--- !u!23 &200105990
MeshRenderer:
m_ObjectHideFlags: 0

Assets/Scenes/MainMenu.unity → Assets/Scenes/MainMenu Client.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 170076734}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -142,7 +142,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1537787425}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -452,7 +452,7 @@ RectTransform:
m_Children:
- {fileID: 2035426813}
m_Father: {fileID: 1537787425}
m_RootOrder: 6
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -581,7 +581,7 @@ RectTransform:
m_Children:
- {fileID: 1439185784}
m_Father: {fileID: 1537787425}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -714,8 +714,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -200, y: -125}
m_SizeDelta: {x: 300, y: 100}
m_AnchoredPosition: {x: -150, y: -100}
m_SizeDelta: {x: 250, y: 75}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &482477932
MonoBehaviour:
@ -819,7 +819,7 @@ GameObject:
- component: {fileID: 512508456}
- component: {fileID: 512508455}
m_Layer: 5
m_Name: Welcome to...
m_Name: these tutorials
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -837,7 +837,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2110243224}
m_RootOrder: 1
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -1068,7 +1068,7 @@ GameObject:
- component: {fileID: 625353760}
- component: {fileID: 625353759}
m_Layer: 5
m_Name: Image
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -1113,7 +1113,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 4f47d65753db7b045921f2f177da5062, type: 3}
m_Sprite: {fileID: 21300000, guid: f8804ba6a41d3b844834c117935fb0d9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -1166,8 +1166,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 200, y: -125}
m_SizeDelta: {x: 300, y: 100}
m_AnchoredPosition: {x: 150, y: -100}
m_SizeDelta: {x: 250, y: 75}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &673116722
MonoBehaviour:
@ -1259,98 +1259,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 673116720}
m_CullTransparentMesh: 0
--- !u!1 &676238423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 676238424}
- component: {fileID: 676238427}
- component: {fileID: 676238426}
- component: {fileID: 676238425}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &676238424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676238423}
m_LocalRotation: {x: -0, y: 0.7071068, z: -0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 7}
m_LocalScale: {x: 92, y: 1, z: 52}
m_Children: []
m_Father: {fileID: 1537787425}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 180, z: 0}
--- !u!64 &676238425
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676238423}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &676238426
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676238423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 180e0bf4d8e39ba4ab56e85f17c4dcb3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &676238427
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 676238423}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &784048638
GameObject:
m_ObjectHideFlags: 0
@ -1383,7 +1291,7 @@ RectTransform:
m_Children:
- {fileID: 1940981760}
m_Father: {fileID: 1537787425}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -1512,11 +1420,11 @@ RectTransform:
m_Children:
- {fileID: 1310509759}
m_Father: {fileID: 2110243224}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -155}
m_AnchoredPosition: {x: 0, y: -171}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &849731125
@ -1621,7 +1529,7 @@ GameObject:
- component: {fileID: 1029872012}
- component: {fileID: 1029872011}
m_Layer: 5
m_Name: Image
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -1666,7 +1574,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 52b85bb704579c34fb70d5487162efcb, type: 3}
m_Sprite: {fileID: 21300000, guid: f8804ba6a41d3b844834c117935fb0d9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -1805,7 +1713,7 @@ RectTransform:
m_Children:
- {fileID: 1476973895}
m_Father: {fileID: 1537787425}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -1995,16 +1903,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1240698277}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 1.19875, y: 1.19875, z: 1.19875}
m_Children: []
m_Father: {fileID: 2128700975}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -232, y: 165}
m_AnchoredPosition: {x: 0, y: 115}
m_SizeDelta: {x: 750, y: 120}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1240698279
@ -2055,8 +1963,8 @@ MonoBehaviour:
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 85
m_fontSizeBase: 85
m_fontSize: 75
m_fontSizeBase: 75
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@ -2104,11 +2012,11 @@ MonoBehaviour:
lineCount: 1
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 1
m_havePropertiesChanged: 0
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_isInputParsingRequired: 1
m_isInputParsingRequired: 0
m_inputSource: 0
m_hasFontAssetChanged: 0
m_subTextObjects:
@ -2160,7 +2068,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1537787425}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@ -2288,6 +2196,80 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1310509758}
m_CullTransparentMesh: 0
--- !u!1 &1416091498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1416091499}
- component: {fileID: 1416091501}
- component: {fileID: 1416091500}
m_Layer: 5
m_Name: Capsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1416091499
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416091498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2110243224}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1416091500
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416091498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.8509804}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 4f0ccff308fa1304cb38a1c665f1216c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!222 &1416091501
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416091498}
m_CullTransparentMesh: 0
--- !u!1 &1439185783
GameObject:
m_ObjectHideFlags: 0
@ -2555,7 +2537,8 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 676238424}
- {fileID: 1547650244}
- {fileID: 1844009316}
- {fileID: 12491984}
- {fileID: 1291298567}
- {fileID: 477405342}
@ -2630,6 +2613,80 @@ MonoBehaviour:
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1547650243
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1547650244}
- component: {fileID: 1547650246}
- component: {fileID: 1547650245}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1547650244
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1547650243}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.8342023, y: 0.8342023, z: 0.8342023}
m_Children: []
m_Father: {fileID: 1537787425}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 318, y: 172.26385}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1547650245
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1547650243}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f8804ba6a41d3b844834c117935fb0d9, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!222 &1547650246
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1547650243}
m_CullTransparentMesh: 0
--- !u!1 &1634188866
GameObject:
m_ObjectHideFlags: 0
@ -2664,7 +2721,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 26}
m_AnchoredPosition: {x: 0, y: 20}
m_SizeDelta: {x: 750, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1634188868
@ -2715,8 +2772,8 @@ MonoBehaviour:
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 150
m_fontSizeBase: 150
m_fontSize: 125
m_fontSizeBase: 125
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@ -2764,11 +2821,11 @@ MonoBehaviour:
lineCount: 1
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 1
m_havePropertiesChanged: 0
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_isInputParsingRequired: 1
m_isInputParsingRequired: 0
m_inputSource: 0
m_hasFontAssetChanged: 0
m_subTextObjects:
@ -3004,6 +3061,80 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1784413933}
m_CullTransparentMesh: 0
--- !u!1 &1844009315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1844009316}
- component: {fileID: 1844009318}
- component: {fileID: 1844009317}
m_Layer: 5
m_Name: Capsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1844009316
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844009315}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.8342023, y: 0.8342023, z: 0.8342023}
m_Children: []
m_Father: {fileID: 1537787425}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 318, y: 172.26385}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1844009317
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844009315}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.8509804}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 4f0ccff308fa1304cb38a1c665f1216c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!222 &1844009318
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844009315}
m_CullTransparentMesh: 0
--- !u!1 &1940981759
GameObject:
m_ObjectHideFlags: 0
@ -3180,7 +3311,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!114 &2110243221
MonoBehaviour:
m_ObjectHideFlags: 0
@ -3229,7 +3360,7 @@ Canvas:
m_GameObject: {fileID: 2110243220}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 1
m_RenderMode: 0
m_Camera: {fileID: 534669904}
m_PlaneDistance: 95
m_PixelPerfect: 0
@ -3253,8 +3384,9 @@ RectTransform:
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1029872010}
- {fileID: 512508454}
- {fileID: 1416091499}
- {fileID: 405064462}
- {fileID: 512508454}
- {fileID: 849731124}
m_Father: {fileID: 0}
m_RootOrder: 5
@ -3282,7 +3414,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!114 &2128700972
MonoBehaviour:
m_ObjectHideFlags: 0

Assets/Scenes/MainMenu.unity.meta → Assets/Scenes/MainMenu Client.unity.meta View File


+ 3496
- 0
Assets/Scenes/MainMenu Server.unity
File diff suppressed because it is too large
View File


Assets/Plugins/IngameDebugConsole/Android.meta → Assets/Scenes/MainMenu Server.unity.meta View File

@ -1,6 +1,5 @@
fileFormatVersion: 2
guid: 3d7d7a61a5341904eb3c65af025b1d86
folderAsset: yes
guid: 2a1bebcd60903a647abfdedad80807a4
DefaultImporter:
externalObjects: {}
userData:

+ 52125
- 0
Assets/Scenes/MenuBackground.unity
File diff suppressed because it is too large
View File


Assets/Plugins/IngameDebugConsole/Prefabs.meta → Assets/Scenes/MenuBackground.unity.meta View File

@ -1,6 +1,5 @@
fileFormatVersion: 2
guid: 7dbc36665bc0d684db9a4447e27a7a4b
folderAsset: yes
guid: b824ac7f1ec4ee445b821cbd2095c285
DefaultImporter:
externalObjects: {}
userData:

+ 1
- 1
Assets/Scenes/Server Scenes/Lobby.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4465785, g: 0.49641222, b: 0.57481694, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

+ 34
- 29
Assets/Scenes/TuteLevelFive.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -1283,6 +1283,16 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6048124330666411029, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: character
@ -1293,11 +1303,6 @@ PrefabInstance:
propertyPath: characterInput
value:
objectReference: {fileID: 20179508}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_LocalPosition.x
@ -1336,7 +1341,7 @@ PrefabInstance:
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_RootOrder
value: 12
value: 10
objectReference: {fileID: 0}
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
@ -1433,23 +1438,23 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0.00006069811
value: 0.000060198672
objectReference: {fileID: 0}
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 57948efb1cd9603419511d2dd2eabc3d,
type: 2}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 57948efb1cd9603419511d2dd2eabc3d,
type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
--- !u!1001 &194190227
@ -1669,7 +1674,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 11
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &216081667
PrefabInstance:
@ -1843,8 +1848,8 @@ Camera:
m_GameObject: {fileID: 222433591}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0.54509807, g: 0.69803923, b: 0.8235295, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
@ -1884,11 +1889,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 222433591}
m_LocalRotation: {x: 0.33747193, y: -0, z: -0, w: 0.9413356}
m_LocalPosition: {x: 3.37, y: 4.83, z: -6.09}
m_LocalPosition: {x: 3.7, y: 4.83, z: -7.78}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 39.446003, y: 0, z: 0}
--- !u!114 &222433595
MonoBehaviour:
@ -7769,7 +7774,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1001 &1084026227
PrefabInstance:
@ -8108,7 +8113,7 @@ PrefabInstance:
- target: {fileID: 7103365430685043225, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_RootOrder
value: 4
value: 12
objectReference: {fileID: 0}
- target: {fileID: 7103365430685043225, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
@ -9781,7 +9786,7 @@ Transform:
- {fileID: 307065120}
- {fileID: 414592088}
m_Father: {fileID: 0}
m_RootOrder: 10
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1298988500
PrefabInstance:
@ -11839,11 +11844,11 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1556019605}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.7, y: 0, z: 29}
m_LocalScale: {x: 7, y: 7, z: 7}
m_LocalPosition: {x: 2.64, y: 0, z: 0.6}
m_LocalScale: {x: 3, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1568116010
PrefabInstance:
@ -12944,7 +12949,7 @@ Transform:
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1691679951
MonoBehaviour:
@ -13259,7 +13264,7 @@ PrefabInstance:
- target: {fileID: 6379596649083080716, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
propertyPath: m_RootOrder
value: 3
value: 11
objectReference: {fileID: 0}
- target: {fileID: 6379596649083080716, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
@ -15227,7 +15232,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &2069690308
PrefabInstance:

+ 2145
- 338
Assets/Scenes/TuteLevelFour.unity
File diff suppressed because it is too large
View File


+ 49
- 13
Assets/Scenes/TuteLevelOne.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -119,6 +119,16 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6048124330666411029, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: character
@ -129,11 +139,6 @@ PrefabInstance:
propertyPath: characterInput
value:
objectReference: {fileID: 1271739762}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_LocalPosition.x
@ -261,7 +266,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.y
value: -0.0000873702
value: 0.00006866455
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_SizeDelta.y
@ -1992,8 +1997,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 771373465}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3.01, y: 1, z: 17.92}
m_LocalScale: {x: 5, y: 1, z: 5}
m_LocalPosition: {x: 2.42, y: 1, z: 1.41}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
@ -2487,8 +2492,8 @@ Camera:
m_GameObject: {fileID: 1208531383}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0.54509807, g: 0.69803923, b: 0.82745105, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
@ -3949,7 +3954,7 @@ PrefabInstance:
- target: {fileID: 7103365430685043221, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7103365430685043225, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
@ -4136,6 +4141,26 @@ PrefabInstance:
propertyPath: m_Name
value: Play
objectReference: {fileID: 0}
- target: {fileID: 3718319460691159601, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4687107587237763965, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -249.99994
objectReference: {fileID: 0}
- target: {fileID: 5974870367232616169, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 672ae95e18ccfc14cba3e9ddcef36fab, type: 2}
- target: {fileID: 8682979901053099699, guid: 80a26ed87f729434abe07a722ef15e7c,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -4.434082
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 80a26ed87f729434abe07a722ef15e7c, type: 3}
--- !u!1001 &6541614960476850314
@ -4153,7 +4178,7 @@ PrefabInstance:
- target: {fileID: 6379596649083080720, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6541614960388078180, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
@ -4355,6 +4380,17 @@ PrefabInstance:
propertyPath: m_fontSizeBase
value: 60
objectReference: {fileID: 0}
- target: {fileID: 7589238260184858646, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
propertyPath: m_Sprite
value:
objectReference: {fileID: 21300000, guid: 4f0ccff308fa1304cb38a1c665f1216c,
type: 3}
- target: {fileID: 7589238260184858646, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9,
type: 3}
propertyPath: m_Color.a
value: 0.8509804
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 12c252cb33f8c9d41be9fc3a9adb9bb9, type: 3}
--- !u!1 &7103365430263900346 stripped

+ 25
- 20
Assets/Scenes/TuteLevelThree.unity View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -1367,8 +1367,8 @@ Camera:
m_GameObject: {fileID: 343624469}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0.54509807, g: 0.69411767, b: 0.82745105, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
@ -2484,8 +2484,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 647730074}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -17.5, y: 0.19, z: 9.7}
m_LocalScale: {x: 10, y: 3, z: 10}
m_LocalPosition: {x: 1.6, y: 0.19, z: 1.8}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
@ -3991,6 +3991,16 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6048124330666411029, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: character
@ -4001,11 +4011,6 @@ PrefabInstance:
propertyPath: characterInput
value:
objectReference: {fileID: 429586642}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_LocalPosition.x
@ -4133,31 +4138,31 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.y
value: -0.000080553225
value: -0.000052051848
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.x
value: -0.000048803337
value: 0.00007413613
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 26baa66216f4923448239677997ac13d,
type: 2}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: 26baa66216f4923448239677997ac13d,
type: 2}
- target: {fileID: 7379606009448777834, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_havePropertiesChanged
@ -5060,7 +5065,7 @@ MonoBehaviour:
Collectable:
element: {fileID: 11400000, guid: 41f4cb946475b2849a802a8297d81e25, type: 2}
Count: 0
isInfinit: 0
isInfinit: 1
BlockMenu: {fileID: 2081762624}
popUpText: {fileID: 2081762625}
--- !u!1001 &1627275829

+ 24
- 19
Assets/Scenes/TuteLevelTwo.unity View File

@ -359,6 +359,16 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6048124330666411029, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: character
@ -369,11 +379,6 @@ PrefabInstance:
propertyPath: characterInput
value:
objectReference: {fileID: 1994890847}
- target: {fileID: 5195354181466942482, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_Name
value: Single_Player Canvas
objectReference: {fileID: 0}
- target: {fileID: 6538870453604659611, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_LocalPosition.x
@ -501,31 +506,31 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.y
value: -0.000110871035
value: 0.000091552734
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0.00004033575
value: 0.00016220834
objectReference: {fileID: 0}
- target: {fileID: 1704581577, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: -101.69998
objectReference: {fileID: 0}
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: d342ea734412a4b40bb6096d5cafc2fb,
type: 2}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5147304212338809448, guid: 47297317c21fe8a4c91caa79d00cc9a6,
- target: {fileID: 4191952066486177214, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1804173232, guid: 47297317c21fe8a4c91caa79d00cc9a6, type: 3}
propertyPath: inventory
value:
objectReference: {fileID: 11400000, guid: d342ea734412a4b40bb6096d5cafc2fb,
type: 2}
- target: {fileID: 7379606009448777834, guid: 47297317c21fe8a4c91caa79d00cc9a6,
type: 3}
propertyPath: m_havePropertiesChanged
@ -2321,8 +2326,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1116978250}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -34.4, y: 0.6, z: 14.77}
m_LocalScale: {x: 10, y: 10, z: 10}
m_LocalPosition: {x: 2.3, y: 0.6, z: 1.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
@ -3133,8 +3138,8 @@ Camera:
m_GameObject: {fileID: 1433387486}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0.47450984, g: 0.6156863, b: 0.7254902, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}

+ 45274
- 0
Assets/Scenes/abctest.unity
File diff suppressed because it is too large
View File


Assets/Plugins/IngameDebugConsole/Scripts.meta → Assets/Scenes/abctest.unity.meta View File

@ -1,6 +1,5 @@
fileFormatVersion: 2
guid: 860c08388401a6d4e858fe4910ea9337
folderAsset: yes
guid: f5b218984aa17a247be499298bca70c1
DefaultImporter:
externalObjects: {}
userData:

+ 0
- 8
Assets/Scripts/LogicBlocks.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 8936b441d7647f74884c94f97bfb8931
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 1
- 0
Assets/Scripts/Networking/Core/Protocols/LoginProtocols.cs View File

@ -8,6 +8,7 @@ public class LoginProtocols
public const short RequestLoginDetails = 100;
public const short SendingLoginDetails = 101;
public const short LoginSuccess = 102;
public const short DetailSucess = 105;
public const short LoginFail = 103;
public const short SceneChange = 104;

+ 1
- 1
Assets/Third Party Assets/KUBIKOS - World/Materials/Fog_Mat.mat View File

@ -13,7 +13,7 @@ Material:
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 5000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

+ 4
- 2
Assets/Third Party Assets/KUBIKOS - World/Materials/Items.mat View File

@ -4,13 +4,15 @@
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Items
m_Shader: {fileID: 4800000, guid: db493d1f180f23c43a06dc37f91998a7, type: 3}
m_ShaderKeywords: _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []

+ 77
- 0
Assets/Third Party Assets/KUBIKOS - World/Materials/TreesAndPlants_D.mat View File

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TreesAndPlants_D
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2de496fe1d24e0c41bfcf2fb80d6173a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

+ 8
- 0
Assets/Third Party Assets/KUBIKOS - World/Materials/TreesAndPlants_D.mat.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cc200860bee3eb94dad02af3bcf473b0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 212
- 189
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2Group1.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1796114323109494}
m_IsPrefabParent: 1
--- !u!1 &1021129188279224
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4491362749803284}
- component: {fileID: 33971160867458582}
@ -28,90 +18,12 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &1205978302503230
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4139322045857488}
- component: {fileID: 33079309585270980}
- component: {fileID: 23323809162041180}
m_Layer: 0
m_Name: Flower2_7 (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &1441013965105002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4511015023110304}
- component: {fileID: 33004535552501090}
- component: {fileID: 23851605719421314}
m_Layer: 0
m_Name: Flower2_7 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &1750316496875936
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4819339347816242}
- component: {fileID: 33586918513600948}
- component: {fileID: 23411663570877006}
m_Layer: 0
m_Name: Flower2_7 (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!1 &1796114323109494
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4593613921744026}
m_Layer: 0
m_Name: Flower2Group1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4139322045857488
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1205978302503230}
m_LocalRotation: {x: -0, y: 0.21688809, z: -0, w: 0.97619647}
m_LocalPosition: {x: -0.1507, y: 0, z: -0.2595}
m_LocalScale: {x: 0.7115463, y: 0.711546, z: 0.7115461}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 25.053001, z: 0}
--- !u!4 &4491362749803284
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021129188279224}
m_LocalRotation: {x: -0, y: 0.52740073, z: -0, w: 0.84961665}
m_LocalPosition: {x: -0.2007, y: 0, z: 0.2405}
@ -120,63 +32,32 @@ Transform:
m_Father: {fileID: 4593613921744026}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 63.66, z: 0}
--- !u!4 &4511015023110304
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1441013965105002}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0007, y: 0, z: 0.0005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4593613921744026
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1796114323109494}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4511015023110304}
- {fileID: 4491362749803284}
- {fileID: 4819339347816242}
- {fileID: 4139322045857488}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4819339347816242
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1750316496875936}
m_LocalRotation: {x: -0, y: 0.21688809, z: -0, w: 0.97619647}
m_LocalPosition: {x: 0.3093, y: 0, z: 0.0805}
m_LocalScale: {x: 0.56399524, y: 0.5639952, z: 0.56399524}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 25.053001, z: 0}
--- !u!23 &23323809162041180
--- !u!33 &33971160867458582
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021129188279224}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!23 &23970648271293744
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1205978302503230}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021129188279224}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -187,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -195,20 +77,64 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23411663570877006
--- !u!1 &1205978302503230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4139322045857488}
- component: {fileID: 33079309585270980}
- component: {fileID: 23323809162041180}
m_Layer: 0
m_Name: Flower2_7 (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4139322045857488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1205978302503230}
m_LocalRotation: {x: -0, y: 0.21688809, z: -0, w: 0.97619647}
m_LocalPosition: {x: -0.1507, y: 0, z: -0.2595}
m_LocalScale: {x: 0.7115463, y: 0.711546, z: 0.7115461}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 25.053001, z: 0}
--- !u!33 &33079309585270980
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1205978302503230}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!23 &23323809162041180
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1750316496875936}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1205978302503230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -219,6 +145,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -227,20 +154,64 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1441013965105002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4511015023110304}
- component: {fileID: 33004535552501090}
- component: {fileID: 23851605719421314}
m_Layer: 0
m_Name: Flower2_7 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4511015023110304
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1441013965105002}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0007, y: 0, z: 0.0005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33004535552501090
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1441013965105002}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!23 &23851605719421314
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1441013965105002}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -251,6 +222,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -259,20 +231,64 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23970648271293744
--- !u!1 &1750316496875936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4819339347816242}
- component: {fileID: 33586918513600948}
- component: {fileID: 23411663570877006}
m_Layer: 0
m_Name: Flower2_7 (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4819339347816242
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750316496875936}
m_LocalRotation: {x: -0, y: 0.21688809, z: -0, w: 0.97619647}
m_LocalPosition: {x: 0.3093, y: 0, z: 0.0805}
m_LocalScale: {x: 0.56399524, y: 0.5639952, z: 0.56399524}
m_Children: []
m_Father: {fileID: 4593613921744026}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 25.053001, z: 0}
--- !u!33 &33586918513600948
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750316496875936}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!23 &23411663570877006
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1021129188279224}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1750316496875936}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -283,6 +299,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -291,31 +308,37 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33004535552501090
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1441013965105002}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!33 &33079309585270980
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1205978302503230}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!33 &33586918513600948
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1750316496875936}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!33 &33971160867458582
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1021129188279224}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!1 &1796114323109494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593613921744026}
m_Layer: 0
m_Name: Flower2Group1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4593613921744026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796114323109494}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4511015023110304}
- {fileID: 4491362749803284}
- {fileID: 4819339347816242}
- {fileID: 4139322045857488}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_3.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1667870993148068}
m_IsPrefabParent: 1
--- !u!1 &1667870993148068
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4490019652546542}
- component: {fileID: 33366186468640310}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4490019652546542
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1667870993148068}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33366186468640310
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1667870993148068}
m_Mesh: {fileID: 4300000, guid: 3877f7027b619024283abaabc97045ec, type: 3}
--- !u!23 &23693165987665336
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1667870993148068}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33366186468640310
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1667870993148068}
m_Mesh: {fileID: 4300000, guid: 3877f7027b619024283abaabc97045ec, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_5.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1242095821953798}
m_IsPrefabParent: 1
--- !u!1 &1242095821953798
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4358640682731312}
- component: {fileID: 33873177358281404}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4358640682731312
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242095821953798}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33873177358281404
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242095821953798}
m_Mesh: {fileID: 4300000, guid: f9af97d238b94b944ac69c5577f39888, type: 3}
--- !u!23 &23964196857155006
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242095821953798}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33873177358281404
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1242095821953798}
m_Mesh: {fileID: 4300000, guid: f9af97d238b94b944ac69c5577f39888, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_6.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1196008858728140}
m_IsPrefabParent: 1
--- !u!1 &1196008858728140
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4883895359200038}
- component: {fileID: 33100947237998052}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4883895359200038
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196008858728140}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33100947237998052
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196008858728140}
m_Mesh: {fileID: 4300000, guid: ad87d6c8f8c91fd4fba13bbc0c04689f, type: 3}
--- !u!23 &23123076808692974
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196008858728140}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33100947237998052
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1196008858728140}
m_Mesh: {fileID: 4300000, guid: ad87d6c8f8c91fd4fba13bbc0c04689f, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower2_7.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1448452397720928}
m_IsPrefabParent: 1
--- !u!1 &1448452397720928
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4011536642554824}
- component: {fileID: 33758509787610632}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4011536642554824
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448452397720928}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33758509787610632
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448452397720928}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}
--- !u!23 &23006712874032730
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448452397720928}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33758509787610632
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1448452397720928}
m_Mesh: {fileID: 4300000, guid: bba3795d904004d4c83cccc75d1e2676, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1201506352048378}
m_IsPrefabParent: 1
--- !u!1 &1201506352048378
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4194525115698296}
- component: {fileID: 33472791366274192}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4194525115698296
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201506352048378}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33472791366274192
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201506352048378}
m_Mesh: {fileID: 4300000, guid: 8c5dd38b470858c41b2fd6fc0264b42c, type: 3}
--- !u!23 &23782656301535370
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201506352048378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33472791366274192
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1201506352048378}
m_Mesh: {fileID: 4300000, guid: 8c5dd38b470858c41b2fd6fc0264b42c, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_2.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1239302370760450}
m_IsPrefabParent: 1
--- !u!1 &1239302370760450
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4077342090661792}
- component: {fileID: 33574496039612892}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4077342090661792
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1239302370760450}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33574496039612892
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1239302370760450}
m_Mesh: {fileID: 4300000, guid: 882bd93ed70a30948a9adadd6e881ffc, type: 3}
--- !u!23 &23954030062287376
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1239302370760450}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33574496039612892
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1239302370760450}
m_Mesh: {fileID: 4300000, guid: 882bd93ed70a30948a9adadd6e881ffc, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_3.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1974595982134982}
m_IsPrefabParent: 1
--- !u!1 &1974595982134982
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4758421939151982}
- component: {fileID: 33007854196728548}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4758421939151982
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974595982134982}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33007854196728548
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974595982134982}
m_Mesh: {fileID: 4300000, guid: 1ab66c11541c63040b7231b6ce83311a, type: 3}
--- !u!23 &23188829429734280
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974595982134982}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33007854196728548
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974595982134982}
m_Mesh: {fileID: 4300000, guid: 1ab66c11541c63040b7231b6ce83311a, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_4.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1997208073308816}
m_IsPrefabParent: 1
--- !u!1 &1997208073308816
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4770718586756342}
- component: {fileID: 33536347930113952}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4770718586756342
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997208073308816}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33536347930113952
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997208073308816}
m_Mesh: {fileID: 4300000, guid: 4117682adf07f4044bd7467e3dff35d9, type: 3}
--- !u!23 &23241880090845618
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997208073308816}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33536347930113952
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1997208073308816}
m_Mesh: {fileID: 4300000, guid: 4117682adf07f4044bd7467e3dff35d9, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_5.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1189392332049162}
m_IsPrefabParent: 1
--- !u!1 &1189392332049162
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4587312748303042}
- component: {fileID: 33159401530770168}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4587312748303042
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189392332049162}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33159401530770168
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189392332049162}
m_Mesh: {fileID: 4300000, guid: dd357cb3f2b40c942accd8081b173014, type: 3}
--- !u!23 &23554746459177244
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189392332049162}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33159401530770168
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189392332049162}
m_Mesh: {fileID: 4300000, guid: dd357cb3f2b40c942accd8081b173014, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower3_6.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1612204078448140}
m_IsPrefabParent: 1
--- !u!1 &1612204078448140
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4971964186049544}
- component: {fileID: 33266595877354562}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4971964186049544
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612204078448140}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33266595877354562
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612204078448140}
m_Mesh: {fileID: 4300000, guid: 34a7a71a6bf660849807ff6cbdf457bf, type: 3}
--- !u!23 &23851168504117774
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612204078448140}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33266595877354562
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1612204078448140}
m_Mesh: {fileID: 4300000, guid: 34a7a71a6bf660849807ff6cbdf457bf, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower4.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1852830236339034}
m_IsPrefabParent: 1
--- !u!1 &1852830236339034
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4789894165017616}
- component: {fileID: 33677615551387528}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4789894165017616
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852830236339034}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33677615551387528
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852830236339034}
m_Mesh: {fileID: 4300000, guid: 94aed51b8da01c948a8becbfc5f96a3e, type: 3}
--- !u!23 &23021022977600374
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852830236339034}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33677615551387528
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852830236339034}
m_Mesh: {fileID: 4300000, guid: 94aed51b8da01c948a8becbfc5f96a3e, type: 3}

+ 25
- 28
Assets/Third Party Assets/KUBIKOS - World/Prefabs/TreesAndPlants/Flower4_2.prefab View File

@ -1,22 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1689483960513604}
m_IsPrefabParent: 1
--- !u!1 &1689483960513604
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4599309359665518}
- component: {fileID: 33214005243258928}
@ -30,9 +20,10 @@ GameObject:
m_IsActive: 1
--- !u!4 &4599309359665518
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1689483960513604}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
@ -41,20 +32,32 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33214005243258928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1689483960513604}
m_Mesh: {fileID: 4300000, guid: 4a45d11e88f706d4ebb66d42897779e0, type: 3}
--- !u!23 &23737761518360812
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1689483960513604}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c2341a7d52e33dc45bf140b5c86be5f0, type: 2}
- {fileID: 2100000, guid: cc200860bee3eb94dad02af3bcf473b0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -65,6 +68,7 @@ MeshRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
@ -73,10 +77,3 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33214005243258928
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1689483960513604}
m_Mesh: {fileID: 4300000, guid: 4a45d11e88f706d4ebb66d42897779e0, type: 3}

+ 3
- 0
Assets/backgroundscreenshot.PNG View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:7c23a46c03428c8e6f44a94d237cae22e3f248e395f17038e3092a9ff6811418
size 1284466

+ 154
- 0
Assets/backgroundscreenshot.PNG.meta View File

@ -0,0 +1,154 @@
fileFormatVersion: 2
guid: f8804ba6a41d3b844834c117935fb0d9
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: tvOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 3
- 0
Assets/backgroundscreenshot1.PNG View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:77566bcfcaf1a5ac93dafea9262063fb0bc4104d4fb649bf0af8f4653b698ade
size 1410666

+ 88
- 0
Assets/backgroundscreenshot1.PNG.meta View File

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: a6a89480e6c76074285fb2ba1eb878ae
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 3
- 0
Assets/backgroundscreenshot2.PNG View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:65a81af1d7a75366a1f7a99e040c73142c30bf108c94f6bd086134287b57486e
size 1509072

+ 88
- 0
Assets/backgroundscreenshot2.PNG.meta View File

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 0555516443f0e574683e2f0b012c45ac
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 3
- 0
Assets/whitecapsule.png View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:3ebb1904a75d6dcf2b6c34d535b69093fc16158bbbf311fc0bbdc9770a2edc54
size 9289

+ 154
- 0
Assets/whitecapsule.png.meta View File

@ -0,0 +1,154 @@
fileFormatVersion: 2
guid: 4f0ccff308fa1304cb38a1c665f1216c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: tvOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

+ 2
- 2
MainMenuBackground.psd View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:ee1896d036c2586bff6a3d4c1fa527089be2b62606a7ffdedd7398b764b48748
size 6040461
oid sha256:36cbbb04d09246a4bdc66fbf73ca4da5f9f528ee8c31c86b8b908f5b26dd21cd
size 5221012

+ 2
- 2
ProjectSettings/EditorBuildSettings.asset View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:575ebb02b2d102fbb6920c9a3ed6d4ddfc46a03be08169367b9c4fa12431b771
size 1331
oid sha256:1ddbef00bac42758dd4fb8285d0176c7a56c7aaa4a6a75775045e8a26335b328
size 1338

Loading…
Cancel
Save