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19 lines
410 B

using System.Collections;
using UnityEngine;
public class levelInfoDisplay : MonoBehaviour
{
public GameObject infoDisplay;
IEnumerator displayforSeconds(float time)
{
infoDisplay.SetActive(true);
yield return new WaitForSeconds(time);
infoDisplay.SetActive(false);
}
public void StartCoroutine()
{
StartCoroutine(displayforSeconds(5.0f));
}
}