13 Commits (abd602756be5d1317b48a7007f503b21bc9c9702)

Author SHA1 Message Date
  s3607057 (Angus Niven) abd602756b Rewrote the jumping logic to avoid infinite loops when jumping onto a character in front of a wall - characters will now jump back to the first open square available. 4 years ago
  ClairePeta b21ed9040f Added music, 4 years ago
  Joshua Reason a59a33c039 did some bug fixes 4 years ago
  Joshua Reason 506cfb8f2c Falling works + fixed cannon prefab 4 years ago
  Joshua Reason 5ee1be61f3 Conveyorbelt works 4 years ago
  Joshua Reason 3afffa1575 -Updated water to new system + Jumping has a bounce effect 4 years ago
  Joshua Reason aa8b44bdee Pushing works 4 years ago
  Joshua Reason 0e5b672e0a worked on characters animation 4 years ago
  Joshua Reason 91215e8d33 Started work on multiplayer manager; 5 years ago
  Joshua Reason 9eac5192b7 Can send list over network 5 years ago
  Claire Peta 64d6867465 Added jump coroutine and little bounce in long jump and hgh jump 5 years ago
  JoshuaReason 2b73df6bdc Updated to take animation time 5 years ago
  JoshuaReason 6320a8cbe8 -For Loop 5 years ago
  Joshua Reason c492889df0 -Edge detection 5 years ago
  Joshua Reason 3bf96bdbd6 Started implementing logic blocks 5 years ago