From e827f2377712eda20cf815758bb12fa3b746e188 Mon Sep 17 00:00:00 2001 From: "s3607057 (Angus Niven)" Date: Sat, 2 Nov 2019 20:00:17 +1100 Subject: [PATCH] Dummy commit to trick SourceTree into letting me push... --- Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs b/Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs index 036f560..6cd84bb 100644 --- a/Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs +++ b/Assets/Scripts/GameMode/ColorGameMode/RacetrackGameMode.cs @@ -155,7 +155,7 @@ public class RacetrackGameMode : GameMode + ", no currentPlayer = " + (currentBlock.CurrentPlayer == null));*/ if (currentBlock.is_Walkable //Are we allowed on this block? - && !(currentBlock is Water) && !(currentBlock.isPit) && !(currentBlock is Air) //Don't respawn on top of instant traps or in midair + && !(currentBlock is Air) && !(currentBlock is Water) && !(currentBlock.isPit) //Don't respawn on top of instant traps or in midair && currentBlock.CurrentPlayer == null) //Block must be unoccupied { respawnBlocks.Add(currentBlock);