diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 8d45d98..0a7e87f 100644 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -208,6 +208,7 @@ public class GameManager : MonoBehaviour data.character.runOrder = order; order++; } + playerData = playerData.OrderBy(p => p.Value.character.runOrder).ToDictionary(p => p.Key, p => p.Value); } private IEnumerator WaitForPlayerInput()