using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using Networking.Server;
using Networking;

public class portalTesting : MonoBehaviour
{
	public ClientList clientDataList;
	public List<ClientData> ConnectedClients;
	public PortalSetup ps;

	void Start(){
		ConnectedClients = clientDataList.ConnectedClients;
	}

    // Update is called once per frame
    void Update()
    {


    }
}
