%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4668322654876184655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668322654876184626} - component: {fileID: 4668322654876184653} - component: {fileID: 4668322654876184652} - component: {fileID: 4668322654876184627} - component: {fileID: 4668322654876184630} - component: {fileID: 4668322654876184625} - component: {fileID: 4668322654876184624} - component: {fileID: 4668322654876184631} - component: {fileID: -4453463038580551382} m_Layer: 7 m_Name: Player m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668322654876184626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -13.03, y: -5.21, z: -0.17} m_LocalScale: {x: 0.6, y: 0.6, z: 0.6} m_Children: - {fileID: 4668322656625073464} - {fileID: 4668322656710469013} - {fileID: 4668322655870949457} - {fileID: 4668322655423990997} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4668322654876184653 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: -9095717837082945937, guid: bd3cb4af8406d4436a2ae8c2aafe1f8d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 2} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!50 &4668322654876184652 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 6200000, guid: 6c2f9af082941ef45abc8e6a22e1c9ef, type: 2} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!70 &4668322654876184627 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.076542094} m_Size: {x: 0.90000004, y: 1.8530841} m_Direction: 0 --- !u!114 &4668322654876184630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3} m_Name: m_EditorClassIdentifier: m_Actions: {fileID: -944628639613478452, guid: 34d55f77ac416ab45b29345bb7e6a913, type: 3} m_NotificationBehavior: 2 m_UIInputModule: {fileID: 0} m_DeviceLostEvent: m_PersistentCalls: m_Calls: [] m_DeviceRegainedEvent: m_PersistentCalls: m_Calls: [] m_ControlsChangedEvent: m_PersistentCalls: m_Calls: [] m_ActionEvents: - m_PersistentCalls: m_Calls: - m_Target: {fileID: 4668322654876184624} m_TargetAssemblyTypeName: CharacterInputController, Assembly-CSharp m_MethodName: OnMove m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_ActionId: d1943f36-92e5-4335-a3f3-dd2e9e553ba6 m_ActionName: Level/Move[/Keyboard/w,/Keyboard/s,/Keyboard/a,/Keyboard/d,/Keyboard/upArrow,/Keyboard/downArrow,/Keyboard/leftArrow,/Keyboard/rightArrow] - m_PersistentCalls: m_Calls: - m_Target: {fileID: 4668322654876184624} m_TargetAssemblyTypeName: CharacterInputController, Assembly-CSharp m_MethodName: OnJump m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 m_ActionId: e7ae7276-c64d-43bb-8719-ef3178e194a0 m_ActionName: Level/Jump[/Keyboard/space,/Keyboard/w] m_NeverAutoSwitchControlSchemes: 0 m_DefaultControlScheme: m_DefaultActionMap: Level m_SplitScreenIndex: -1 m_Camera: {fileID: 0} --- !u!114 &4668322654876184625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 32250bba13a1233448b3ff49db05c141, type: 3} m_Name: m_EditorClassIdentifier: m_JumpForce: 450 m_WallJumpMultiplier: 10 m_CrouchSpeed: 0.36 m_MovementSmoothing: 0.05 m_AirControl: 1 m_WhatIsGround: serializedVersion: 2 m_Bits: 512 m_GroundCheck: {fileID: 4668322656625073464} m_CeilingCheck: {fileID: 4668322656710469013} m_WallCheck: {fileID: 4668322655870949457} m_CrouchDisableCollider: {fileID: 0} m_wallFriction: 0.2 OnJumpEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 4668322654876184624} m_TargetAssemblyTypeName: CharacterInputController, Assembly-CSharp m_MethodName: OnJumpHappened m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnLandEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 4668322654876184624} m_TargetAssemblyTypeName: CharacterInputController, Assembly-CSharp m_MethodName: OnLandHappened m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnCrouchEvent: m_PersistentCalls: m_Calls: [] --- !u!114 &4668322654876184624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b0511d3cc433b7e41906b4911f68a962, type: 3} m_Name: m_EditorClassIdentifier: m_characterController: {fileID: 4668322654876184625} m_playerInput: Variable: {fileID: 11400000, guid: ae129d59580dbe94fa385299e3dfb47d, type: 2} m_useLocal: 0 m_localValue: 0 m_noInputAllowed: Variable: {fileID: 11400000, guid: 4644ea58ce4d81544b22caddc5e66c86, type: 2} m_useLocal: 0 m_localValue: 0 m_isPlayerDead: Variable: {fileID: 11400000, guid: a1586014535831a4e80b30178ff5ced4, type: 2} m_useLocal: 0 m_localValue: 0 m_isVictory: Variable: {fileID: 11400000, guid: f1d9845714eccd24bafc361e7f23c030, type: 2} m_useLocal: 0 m_localValue: 0 m_animator: {fileID: 4668322655423991002} m_DeathSound: {fileID: 0} m_VictoryClip: {fileID: 0} m_JumpSound: {fileID: 0} m_speed: 2 --- !u!95 &4668322654876184631 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &-4453463038580551382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322654876184655} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49dda9eea2761864e9eac5cdb5c83f57, type: 3} m_Name: m_EditorClassIdentifier: m_isPlayerDead: Variable: {fileID: 11400000, guid: a1586014535831a4e80b30178ff5ced4, type: 2} m_useLocal: 0 m_localValue: 0 --- !u!1 &4668322655423990996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668322655423990997} - component: {fileID: 4668322655423991003} - component: {fileID: 4668322655423991002} m_Layer: 7 m_Name: char_dude_sheet_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668322655423990997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322655423990996} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.063, y: 0.383, z: 0} m_LocalScale: {x: 1.6666665, y: 1.6666665, z: 1.6666665} m_Children: [] m_Father: {fileID: 4668322654876184626} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4668322655423991003 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322655423990996} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 8758575904115477578, guid: aa8c58dcbc4c4a44891bacb2bc1e3480, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.23, y: 0.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!95 &4668322655423991002 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322655423990996} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 49a569a83db15b14bb24e4093bd3b6de, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &4668322655870949456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668322655870949457} m_Layer: 7 m_Name: Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668322655870949457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322655870949456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.5, y: -0.3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668322654876184626} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4668322656625073467 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668322656625073464} m_Layer: 7 m_Name: Feet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668322656625073464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322656625073467} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668322654876184626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4668322656710469012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4668322656710469013} m_Layer: 7 m_Name: Head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668322656710469013 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4668322656710469012} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.61, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668322654876184626} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}