Global Game Jam 2022
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

112 lines
3.1 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Ground - Surface Shader Scene
  11. m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords: _EMISSION
  13. m_LightmapFlags: 1
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BorderTex:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _BumpMap:
  27. m_Texture: {fileID: 2800000, guid: c45cd05946364f32aba704f0853a975b, type: 3}
  28. m_Scale: {x: 10, y: 10}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailAlbedoMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailMask:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _DetailTex:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _EdgeTex:
  47. m_Texture: {fileID: 0}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _EmissionMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _FillTex:
  55. m_Texture: {fileID: 0}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _MainTex:
  59. m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3}
  60. m_Scale: {x: 5, y: 5}
  61. m_Offset: {x: 0, y: 0}
  62. - _MetallicGlossMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _OcclusionMap:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _ParallaxMap:
  71. m_Texture: {fileID: 0}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. m_Floats:
  75. - _Border: 0.021428574
  76. - _BumpScale: 0.25
  77. - _ColorMask: 15
  78. - _Cutoff: 0.5
  79. - _DetailNormalMapScale: 1
  80. - _DiffusePower: 1
  81. - _DstBlend: 0
  82. - _EdgeSoftness: 0
  83. - _EdgeWidth: 0
  84. - _EmissionScaleUI: 0
  85. - _GlossMapScale: 1
  86. - _Glossiness: 0.348
  87. - _GlossyReflections: 1
  88. - _Metallic: 0
  89. - _Mode: 0
  90. - _OcclusionStrength: 1
  91. - _Parallax: 0.02
  92. - _Radius: 0
  93. - _Shininess: 0.24302611
  94. - _Size: 0.1
  95. - _SmoothnessTextureChannel: 0
  96. - _SpecularHighlights: 1
  97. - _SrcBlend: 1
  98. - _Stencil: 0
  99. - _StencilComp: 8
  100. - _StencilOp: 0
  101. - _StencilReadMask: 255
  102. - _StencilWriteMask: 255
  103. - _Strength: 0.2
  104. - _UVSec: 0
  105. - _ZWrite: 1
  106. m_Colors:
  107. - _BorderColor: {r: 0, g: 0, b: 0, a: 1}
  108. - _Color: {r: 1, g: 1, b: 1, a: 0.8784314}
  109. - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
  110. - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
  111. - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
  112. - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}