Global Game Jam 2021
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RandomizeAnimation : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Animator animator = GetComponent<Animator>();
animator.speed = Random.Range(0.9f, 1.1f);
animator.Play("Toddle", -1, Random.Range(0f, 1f));
}
}