diff --git a/Assets/Scripts/Behaviours/YeetController.cs b/Assets/Scripts/Behaviours/YeetController.cs index aa47c65..ea38e32 100644 --- a/Assets/Scripts/Behaviours/YeetController.cs +++ b/Assets/Scripts/Behaviours/YeetController.cs @@ -14,6 +14,8 @@ public class YeetController : InputBehaviour [SerializeField] private Animator m_YeetAnimator; + public Material trajectoryLineMaterial; + public enum YeetState { Unheld, Held, Yeeting }; public YeetState yeetState { get; private set; } = YeetState.Unheld; @@ -41,6 +43,7 @@ public class YeetController : InputBehaviour yeetState = YeetState.Held; m_lineRenderer = gameObject.AddComponent(); + m_lineRenderer.material = trajectoryLineMaterial; m_YeetAnimator.SetBool("Carry", true); m_YeetAnimator.SetBool("Yeet", true);