From e7bd7179f15ed4a452ec3cf90438bcd57c768d9e Mon Sep 17 00:00:00 2001 From: Casey Date: Sun, 2 Feb 2020 00:43:22 +1100 Subject: [PATCH] Level Test Added level with collider mesh, you have to do the opposite for input because it's all facing the other way --- Assets/Scenes/CaseyTest.unity | 2158 +++++++++++++++++ ...eScene.unity.meta => CaseyTest.unity.meta} | 0 ...{SampleScene.unity => SampleScene 1.unity} | 0 Assets/Scenes/SampleScene 1.unity.meta | 7 + Assets/WorldAssets/Models/COL_Level_Rev01.fbx | 3 + .../Models/COL_Level_Rev01.fbx.meta | 96 + Assets/WorldAssets/Models/SM_Level_Rev01.fbx | 3 + .../Models/SM_Level_Rev01.fbx.meta | 96 + 8 files changed, 2363 insertions(+) create mode 100644 Assets/Scenes/CaseyTest.unity rename Assets/Scenes/{SampleScene.unity.meta => CaseyTest.unity.meta} (100%) rename Assets/Scenes/{SampleScene.unity => SampleScene 1.unity} (100%) create mode 100644 Assets/Scenes/SampleScene 1.unity.meta create mode 100644 Assets/WorldAssets/Models/COL_Level_Rev01.fbx create mode 100644 Assets/WorldAssets/Models/COL_Level_Rev01.fbx.meta create mode 100644 Assets/WorldAssets/Models/SM_Level_Rev01.fbx create mode 100644 Assets/WorldAssets/Models/SM_Level_Rev01.fbx.meta diff --git a/Assets/Scenes/CaseyTest.unity b/Assets/Scenes/CaseyTest.unity new file mode 100644 index 0000000..c40ad65 --- /dev/null +++ b/Assets/Scenes/CaseyTest.unity @@ -0,0 +1,2158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0, g: 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