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Final Push

master
Joshua Reason 4 years ago
parent
commit
7f5e029c92
5 changed files with 222 additions and 12 deletions
  1. +30
    -0
      Assets/Input/HerdInput.inputactions
  2. +184
    -9
      Assets/Scenes/CaseyTest.unity
  3. +1
    -1
      Assets/Scripts/Gameplay/Objective.cs
  4. +5
    -0
      Assets/Scripts/Input/HerdController.cs
  5. +2
    -2
      ProjectSettings/GraphicsSettings.asset

+ 30
- 0
Assets/Input/HerdInput.inputactions View File

@ -20,6 +20,14 @@
"expectedControlType": "",
"processors": "",
"interactions": ""
},
{
"name": "Reset",
"type": "Button",
"id": "fa5c436d-fc83-4454-8d53-0c8d78560568",
"expectedControlType": "",
"processors": "",
"interactions": ""
}
],
"bindings": [
@ -165,6 +173,28 @@
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "d99e7494-e913-47eb-96a4-b6ad124c8286",
"path": "<Keyboard>/r",
"interactions": "",
"processors": "",
"groups": "",
"action": "Reset",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "0e28697f-929b-47ef-b174-5b9616a8a3f4",
"path": "<Gamepad>/select",
"interactions": "",
"processors": "",
"groups": "",
"action": "Reset",
"isComposite": false,
"isPartOfComposite": false
}
]
}

+ 184
- 9
Assets/Scenes/CaseyTest.unity View File

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+ 1
- 1
Assets/Scripts/Gameplay/Objective.cs View File

@ -30,7 +30,7 @@ public class Objective : MonoBehaviour
// Update is called once per frame
void Update()
{
if(onObjective.Count >= 10)
if(onObjective.Count >= 1)
GameState.WinState();
}
}

+ 5
- 0
Assets/Scripts/Input/HerdController.cs View File

@ -50,6 +50,11 @@ public class HerdController : MonoBehaviour
Ball.GetInput(input);
}
private void OnReset(InputValue value)
{
UnityEngine.SceneManagement.SceneManager.LoadScene("CaseyTest");
}
private void OnSprint(InputValue value)
{
int input = (int)value.Get<float>();

+ 2
- 2
ProjectSettings/GraphicsSettings.asset View File

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