You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2051 lines
59 KiB

4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
4 years ago
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 705507994}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &70928934 stripped
  125. GameObject:
  126. m_CorrespondingSourceObject: {fileID: 4805858307509084595, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  127. type: 3}
  128. m_PrefabInstance: {fileID: 1723294766}
  129. m_PrefabAsset: {fileID: 0}
  130. --- !u!114 &70928938
  131. MonoBehaviour:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 70928934}
  137. m_Enabled: 1
  138. m_EditorHideFlags: 0
  139. m_Script: {fileID: 11500000, guid: 0b578ca1f23b4664588275f98a3c3077, type: 3}
  140. m_Name:
  141. m_EditorClassIdentifier:
  142. AngleLimit: {x: -100, y: 100}
  143. RotationAxis: {x: 1, y: 0, z: 0}
  144. HitDirection: {x: 0, y: 0, z: 1}
  145. Force: 5
  146. Speed: 2
  147. --- !u!64 &70928939
  148. MeshCollider:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 70928934}
  154. m_Material: {fileID: 0}
  155. m_IsTrigger: 1
  156. m_Enabled: 1
  157. serializedVersion: 3
  158. m_Convex: 1
  159. m_CookingOptions: 30
  160. m_Mesh: {fileID: -1278364405380825340, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  161. --- !u!1 &101379897
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 101379902}
  170. - component: {fileID: 101379901}
  171. - component: {fileID: 101379900}
  172. - component: {fileID: 101379899}
  173. - component: {fileID: 101379898}
  174. m_Layer: 0
  175. m_Name: Cube (7)
  176. m_TagString: Untagged
  177. m_Icon: {fileID: 0}
  178. m_NavMeshLayer: 0
  179. m_StaticEditorFlags: 0
  180. m_IsActive: 1
  181. --- !u!114 &101379898
  182. MonoBehaviour:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. m_GameObject: {fileID: 101379897}
  188. m_Enabled: 1
  189. m_EditorHideFlags: 0
  190. m_Script: {fileID: 11500000, guid: a6921e276aa68434aa72e38b4ad0190f, type: 3}
  191. m_Name:
  192. m_EditorClassIdentifier:
  193. herd: {fileID: 0}
  194. --- !u!65 &101379899
  195. BoxCollider:
  196. m_ObjectHideFlags: 0
  197. m_CorrespondingSourceObject: {fileID: 0}
  198. m_PrefabInstance: {fileID: 0}
  199. m_PrefabAsset: {fileID: 0}
  200. m_GameObject: {fileID: 101379897}
  201. m_Material: {fileID: 0}
  202. m_IsTrigger: 1
  203. m_Enabled: 1
  204. serializedVersion: 2
  205. m_Size: {x: 1, y: 1, z: 1}
  206. m_Center: {x: 0, y: 0, z: 0}
  207. --- !u!23 &101379900
  208. MeshRenderer:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 101379897}
  214. m_Enabled: 0
  215. m_CastShadows: 1
  216. m_ReceiveShadows: 1
  217. m_DynamicOccludee: 1
  218. m_MotionVectors: 1
  219. m_LightProbeUsage: 1
  220. m_ReflectionProbeUsage: 1
  221. m_RayTracingMode: 2
  222. m_RenderingLayerMask: 1
  223. m_RendererPriority: 0
  224. m_Materials:
  225. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  226. m_StaticBatchInfo:
  227. firstSubMesh: 0
  228. subMeshCount: 0
  229. m_StaticBatchRoot: {fileID: 0}
  230. m_ProbeAnchor: {fileID: 0}
  231. m_LightProbeVolumeOverride: {fileID: 0}
  232. m_ScaleInLightmap: 1
  233. m_ReceiveGI: 1
  234. m_PreserveUVs: 0
  235. m_IgnoreNormalsForChartDetection: 0
  236. m_ImportantGI: 0
  237. m_StitchLightmapSeams: 1
  238. m_SelectedEditorRenderState: 3
  239. m_MinimumChartSize: 4
  240. m_AutoUVMaxDistance: 0.5
  241. m_AutoUVMaxAngle: 89
  242. m_LightmapParameters: {fileID: 0}
  243. m_SortingLayerID: 0
  244. m_SortingLayer: 0
  245. m_SortingOrder: 0
  246. --- !u!33 &101379901
  247. MeshFilter:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 101379897}
  253. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  254. --- !u!4 &101379902
  255. Transform:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 101379897}
  261. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  262. m_LocalPosition: {x: -131.4, y: -53, z: 13.56534}
  263. m_LocalScale: {x: 1746.2621, y: 37.181408, z: 2115.8079}
  264. m_Children: []
  265. m_Father: {fileID: 0}
  266. m_RootOrder: 6
  267. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  268. --- !u!1 &380641380
  269. GameObject:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. serializedVersion: 6
  275. m_Component:
  276. - component: {fileID: 380641384}
  277. - component: {fileID: 380641383}
  278. - component: {fileID: 380641382}
  279. - component: {fileID: 380641381}
  280. - component: {fileID: 380641385}
  281. m_Layer: 0
  282. m_Name: Cube
  283. m_TagString: Untagged
  284. m_Icon: {fileID: 0}
  285. m_NavMeshLayer: 0
  286. m_StaticEditorFlags: 0
  287. m_IsActive: 1
  288. --- !u!65 &380641381
  289. BoxCollider:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 380641380}
  295. m_Material: {fileID: 0}
  296. m_IsTrigger: 0
  297. m_Enabled: 1
  298. serializedVersion: 2
  299. m_Size: {x: 1, y: 1, z: 1}
  300. m_Center: {x: 0, y: 0, z: 0}
  301. --- !u!23 &380641382
  302. MeshRenderer:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 380641380}
  308. m_Enabled: 1
  309. m_CastShadows: 1
  310. m_ReceiveShadows: 1
  311. m_DynamicOccludee: 1
  312. m_MotionVectors: 1
  313. m_LightProbeUsage: 1
  314. m_ReflectionProbeUsage: 1
  315. m_RayTracingMode: 2
  316. m_RenderingLayerMask: 1
  317. m_RendererPriority: 0
  318. m_Materials:
  319. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  320. m_StaticBatchInfo:
  321. firstSubMesh: 0
  322. subMeshCount: 0
  323. m_StaticBatchRoot: {fileID: 0}
  324. m_ProbeAnchor: {fileID: 0}
  325. m_LightProbeVolumeOverride: {fileID: 0}
  326. m_ScaleInLightmap: 1
  327. m_ReceiveGI: 1
  328. m_PreserveUVs: 0
  329. m_IgnoreNormalsForChartDetection: 0
  330. m_ImportantGI: 0
  331. m_StitchLightmapSeams: 1
  332. m_SelectedEditorRenderState: 3
  333. m_MinimumChartSize: 4
  334. m_AutoUVMaxDistance: 0.5
  335. m_AutoUVMaxAngle: 89
  336. m_LightmapParameters: {fileID: 0}
  337. m_SortingLayerID: 0
  338. m_SortingLayer: 0
  339. m_SortingOrder: 0
  340. --- !u!33 &380641383
  341. MeshFilter:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 380641380}
  347. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  348. --- !u!4 &380641384
  349. Transform:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 380641380}
  355. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  356. m_LocalPosition: {x: -131.4, y: -10.2, z: 13.56534}
  357. m_LocalScale: {x: 398.1355, y: 8.4771, z: 482.38937}
  358. m_Children: []
  359. m_Father: {fileID: 0}
  360. m_RootOrder: 5
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. --- !u!114 &380641385
  363. MonoBehaviour:
  364. m_ObjectHideFlags: 0
  365. m_CorrespondingSourceObject: {fileID: 0}
  366. m_PrefabInstance: {fileID: 0}
  367. m_PrefabAsset: {fileID: 0}
  368. m_GameObject: {fileID: 380641380}
  369. m_Enabled: 1
  370. m_EditorHideFlags: 0
  371. m_Script: {fileID: 11500000, guid: fbe2851429fe8e8468394372c097ba45, type: 3}
  372. m_Name:
  373. m_EditorClassIdentifier:
  374. HorseCount: 0
  375. size: 0
  376. horsePrefab: {fileID: 0}
  377. --- !u!1 &705507993
  378. GameObject:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. serializedVersion: 6
  384. m_Component:
  385. - component: {fileID: 705507995}
  386. - component: {fileID: 705507994}
  387. m_Layer: 0
  388. m_Name: Directional Light
  389. m_TagString: Untagged
  390. m_Icon: {fileID: 0}
  391. m_NavMeshLayer: 0
  392. m_StaticEditorFlags: 0
  393. m_IsActive: 1
  394. --- !u!108 &705507994
  395. Light:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 705507993}
  401. m_Enabled: 1
  402. serializedVersion: 10
  403. m_Type: 1
  404. m_Shape: 0
  405. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  406. m_Intensity: 1
  407. m_Range: 10
  408. m_SpotAngle: 30
  409. m_InnerSpotAngle: 21.80208
  410. m_CookieSize: 10
  411. m_Shadows:
  412. m_Type: 2
  413. m_Resolution: -1
  414. m_CustomResolution: -1
  415. m_Strength: 1
  416. m_Bias: 0.05
  417. m_NormalBias: 0.4
  418. m_NearPlane: 0.2
  419. m_CullingMatrixOverride:
  420. e00: 1
  421. e01: 0
  422. e02: 0
  423. e03: 0
  424. e10: 0
  425. e11: 1
  426. e12: 0
  427. e13: 0
  428. e20: 0
  429. e21: 0
  430. e22: 1
  431. e23: 0
  432. e30: 0
  433. e31: 0
  434. e32: 0
  435. e33: 1
  436. m_UseCullingMatrixOverride: 0
  437. m_Cookie: {fileID: 0}
  438. m_DrawHalo: 0
  439. m_Flare: {fileID: 0}
  440. m_RenderMode: 0
  441. m_CullingMask:
  442. serializedVersion: 2
  443. m_Bits: 4294967295
  444. m_RenderingLayerMask: 1
  445. m_Lightmapping: 1
  446. m_LightShadowCasterMode: 0
  447. m_AreaSize: {x: 1, y: 1}
  448. m_BounceIntensity: 1
  449. m_ColorTemperature: 6570
  450. m_UseColorTemperature: 0
  451. m_BoundingSphereOverride: {x: 0, y: 3.5623627, z: 4.64e-43, w: 2.0051842}
  452. m_UseBoundingSphereOverride: 0
  453. m_ShadowRadius: 0
  454. m_ShadowAngle: 0
  455. --- !u!4 &705507995
  456. Transform:
  457. m_ObjectHideFlags: 0
  458. m_CorrespondingSourceObject: {fileID: 0}
  459. m_PrefabInstance: {fileID: 0}
  460. m_PrefabAsset: {fileID: 0}
  461. m_GameObject: {fileID: 705507993}
  462. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  463. m_LocalPosition: {x: 0, y: 3, z: 0}
  464. m_LocalScale: {x: 1, y: 1, z: 1}
  465. m_Children: []
  466. m_Father: {fileID: 0}
  467. m_RootOrder: 3
  468. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  469. --- !u!1001 &728834722
  470. PrefabInstance:
  471. m_ObjectHideFlags: 0
  472. serializedVersion: 2
  473. m_Modification:
  474. m_TransformParent: {fileID: 0}
  475. m_Modifications:
  476. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  477. type: 3}
  478. propertyPath: m_LocalRotation.x
  479. value: 0
  480. objectReference: {fileID: 0}
  481. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  482. type: 3}
  483. propertyPath: m_LocalRotation.z
  484. value: 0
  485. objectReference: {fileID: 0}
  486. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  487. type: 3}
  488. propertyPath: m_LocalRotation.w
  489. value: 1
  490. objectReference: {fileID: 0}
  491. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  492. type: 3}
  493. propertyPath: m_LocalEulerAnglesHint.x
  494. value: 0
  495. objectReference: {fileID: 0}
  496. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  497. type: 3}
  498. propertyPath: m_LocalEulerAnglesHint.y
  499. value: 0
  500. objectReference: {fileID: 0}
  501. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  502. type: 3}
  503. propertyPath: m_LocalEulerAnglesHint.z
  504. value: 0
  505. objectReference: {fileID: 0}
  506. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  507. type: 3}
  508. propertyPath: m_LocalPosition.y
  509. value: 17.33
  510. objectReference: {fileID: 0}
  511. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  512. type: 3}
  513. propertyPath: m_LocalRotation.y
  514. value: 0
  515. objectReference: {fileID: 0}
  516. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  517. type: 3}
  518. propertyPath: m_LocalPosition.x
  519. value: 20.8
  520. objectReference: {fileID: 0}
  521. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  522. type: 3}
  523. propertyPath: m_LocalPosition.y
  524. value: 0.8
  525. objectReference: {fileID: 0}
  526. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  527. type: 3}
  528. propertyPath: m_LocalPosition.z
  529. value: 153.2
  530. objectReference: {fileID: 0}
  531. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  532. type: 3}
  533. propertyPath: m_LocalRotation.x
  534. value: 0
  535. objectReference: {fileID: 0}
  536. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  537. type: 3}
  538. propertyPath: m_LocalRotation.y
  539. value: 0
  540. objectReference: {fileID: 0}
  541. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  542. type: 3}
  543. propertyPath: m_LocalRotation.z
  544. value: 0
  545. objectReference: {fileID: 0}
  546. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  547. type: 3}
  548. propertyPath: m_LocalRotation.w
  549. value: 1
  550. objectReference: {fileID: 0}
  551. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  552. type: 3}
  553. propertyPath: m_RootOrder
  554. value: 1
  555. objectReference: {fileID: 0}
  556. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  557. type: 3}
  558. propertyPath: m_LocalEulerAnglesHint.x
  559. value: 0
  560. objectReference: {fileID: 0}
  561. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  562. type: 3}
  563. propertyPath: m_LocalEulerAnglesHint.y
  564. value: 0
  565. objectReference: {fileID: 0}
  566. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  567. type: 3}
  568. propertyPath: m_LocalEulerAnglesHint.z
  569. value: 0
  570. objectReference: {fileID: 0}
  571. - target: {fileID: -927199367670048503, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  572. type: 3}
  573. propertyPath: m_Name
  574. value: ShortSledgeHammer (1)
  575. objectReference: {fileID: 0}
  576. m_RemovedComponents: []
  577. m_SourcePrefab: {fileID: 100100000, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  578. --- !u!1 &778362041
  579. GameObject:
  580. m_ObjectHideFlags: 0
  581. m_CorrespondingSourceObject: {fileID: 0}
  582. m_PrefabInstance: {fileID: 0}
  583. m_PrefabAsset: {fileID: 0}
  584. serializedVersion: 6
  585. m_Component:
  586. - component: {fileID: 778362045}
  587. - component: {fileID: 778362044}
  588. - component: {fileID: 778362043}
  589. - component: {fileID: 778362042}
  590. m_Layer: 0
  591. m_Name: Cube (1)
  592. m_TagString: Untagged
  593. m_Icon: {fileID: 0}
  594. m_NavMeshLayer: 0
  595. m_StaticEditorFlags: 0
  596. m_IsActive: 1
  597. --- !u!65 &778362042
  598. BoxCollider:
  599. m_ObjectHideFlags: 0
  600. m_CorrespondingSourceObject: {fileID: 0}
  601. m_PrefabInstance: {fileID: 0}
  602. m_PrefabAsset: {fileID: 0}
  603. m_GameObject: {fileID: 778362041}
  604. m_Material: {fileID: 0}
  605. m_IsTrigger: 0
  606. m_Enabled: 1
  607. serializedVersion: 2
  608. m_Size: {x: 1, y: 1, z: 1}
  609. m_Center: {x: 0, y: 0, z: 0}
  610. --- !u!23 &778362043
  611. MeshRenderer:
  612. m_ObjectHideFlags: 0
  613. m_CorrespondingSourceObject: {fileID: 0}
  614. m_PrefabInstance: {fileID: 0}
  615. m_PrefabAsset: {fileID: 0}
  616. m_GameObject: {fileID: 778362041}
  617. m_Enabled: 1
  618. m_CastShadows: 1
  619. m_ReceiveShadows: 1
  620. m_DynamicOccludee: 1
  621. m_MotionVectors: 1
  622. m_LightProbeUsage: 1
  623. m_ReflectionProbeUsage: 1
  624. m_RayTracingMode: 2
  625. m_RenderingLayerMask: 1
  626. m_RendererPriority: 0
  627. m_Materials:
  628. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  629. m_StaticBatchInfo:
  630. firstSubMesh: 0
  631. subMeshCount: 0
  632. m_StaticBatchRoot: {fileID: 0}
  633. m_ProbeAnchor: {fileID: 0}
  634. m_LightProbeVolumeOverride: {fileID: 0}
  635. m_ScaleInLightmap: 1
  636. m_ReceiveGI: 1
  637. m_PreserveUVs: 0
  638. m_IgnoreNormalsForChartDetection: 0
  639. m_ImportantGI: 0
  640. m_StitchLightmapSeams: 1
  641. m_SelectedEditorRenderState: 3
  642. m_MinimumChartSize: 4
  643. m_AutoUVMaxDistance: 0.5
  644. m_AutoUVMaxAngle: 89
  645. m_LightmapParameters: {fileID: 0}
  646. m_SortingLayerID: 0
  647. m_SortingLayer: 0
  648. m_SortingOrder: 0
  649. --- !u!33 &778362044
  650. MeshFilter:
  651. m_ObjectHideFlags: 0
  652. m_CorrespondingSourceObject: {fileID: 0}
  653. m_PrefabInstance: {fileID: 0}
  654. m_PrefabAsset: {fileID: 0}
  655. m_GameObject: {fileID: 778362041}
  656. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  657. --- !u!4 &778362045
  658. Transform:
  659. m_ObjectHideFlags: 0
  660. m_CorrespondingSourceObject: {fileID: 0}
  661. m_PrefabInstance: {fileID: 0}
  662. m_PrefabAsset: {fileID: 0}
  663. m_GameObject: {fileID: 778362041}
  664. m_LocalRotation: {x: 0.38893333, y: -0, z: -0, w: 0.9212659}
  665. m_LocalPosition: {x: 0.8334109, y: -3.8, z: 27.1}
  666. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  667. m_Children: []
  668. m_Father: {fileID: 0}
  669. m_RootOrder: 8
  670. m_LocalEulerAnglesHint: {x: 45.776, y: 0, z: 0}
  671. --- !u!1 &913908742
  672. GameObject:
  673. m_ObjectHideFlags: 0
  674. m_CorrespondingSourceObject: {fileID: 0}
  675. m_PrefabInstance: {fileID: 0}
  676. m_PrefabAsset: {fileID: 0}
  677. serializedVersion: 6
  678. m_Component:
  679. - component: {fileID: 913908747}
  680. - component: {fileID: 913908746}
  681. - component: {fileID: 913908745}
  682. - component: {fileID: 913908744}
  683. - component: {fileID: 913908743}
  684. m_Layer: 0
  685. m_Name: Cube (4)
  686. m_TagString: Untagged
  687. m_Icon: {fileID: 0}
  688. m_NavMeshLayer: 0
  689. m_StaticEditorFlags: 0
  690. m_IsActive: 1
  691. --- !u!114 &913908743
  692. MonoBehaviour:
  693. m_ObjectHideFlags: 0
  694. m_CorrespondingSourceObject: {fileID: 0}
  695. m_PrefabInstance: {fileID: 0}
  696. m_PrefabAsset: {fileID: 0}
  697. m_GameObject: {fileID: 913908742}
  698. m_Enabled: 1
  699. m_EditorHideFlags: 0
  700. m_Script: {fileID: 11500000, guid: 1d016e6d7dab5554bb245a972d9d3060, type: 3}
  701. m_Name:
  702. m_EditorClassIdentifier:
  703. Force: 5
  704. speed: 0.5
  705. direction: {x: 50, y: 0, z: 0}
  706. --- !u!65 &913908744
  707. BoxCollider:
  708. m_ObjectHideFlags: 0
  709. m_CorrespondingSourceObject: {fileID: 0}
  710. m_PrefabInstance: {fileID: 0}
  711. m_PrefabAsset: {fileID: 0}
  712. m_GameObject: {fileID: 913908742}
  713. m_Material: {fileID: 0}
  714. m_IsTrigger: 1
  715. m_Enabled: 1
  716. serializedVersion: 2
  717. m_Size: {x: 1, y: 1, z: 1}
  718. m_Center: {x: 0, y: 0, z: 0}
  719. --- !u!23 &913908745
  720. MeshRenderer:
  721. m_ObjectHideFlags: 0
  722. m_CorrespondingSourceObject: {fileID: 0}
  723. m_PrefabInstance: {fileID: 0}
  724. m_PrefabAsset: {fileID: 0}
  725. m_GameObject: {fileID: 913908742}
  726. m_Enabled: 1
  727. m_CastShadows: 1
  728. m_ReceiveShadows: 1
  729. m_DynamicOccludee: 1
  730. m_MotionVectors: 1
  731. m_LightProbeUsage: 1
  732. m_ReflectionProbeUsage: 1
  733. m_RayTracingMode: 2
  734. m_RenderingLayerMask: 1
  735. m_RendererPriority: 0
  736. m_Materials:
  737. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  738. m_StaticBatchInfo:
  739. firstSubMesh: 0
  740. subMeshCount: 0
  741. m_StaticBatchRoot: {fileID: 0}
  742. m_ProbeAnchor: {fileID: 0}
  743. m_LightProbeVolumeOverride: {fileID: 0}
  744. m_ScaleInLightmap: 1
  745. m_ReceiveGI: 1
  746. m_PreserveUVs: 0
  747. m_IgnoreNormalsForChartDetection: 0
  748. m_ImportantGI: 0
  749. m_StitchLightmapSeams: 1
  750. m_SelectedEditorRenderState: 3
  751. m_MinimumChartSize: 4
  752. m_AutoUVMaxDistance: 0.5
  753. m_AutoUVMaxAngle: 89
  754. m_LightmapParameters: {fileID: 0}
  755. m_SortingLayerID: 0
  756. m_SortingLayer: 0
  757. m_SortingOrder: 0
  758. --- !u!33 &913908746
  759. MeshFilter:
  760. m_ObjectHideFlags: 0
  761. m_CorrespondingSourceObject: {fileID: 0}
  762. m_PrefabInstance: {fileID: 0}
  763. m_PrefabAsset: {fileID: 0}
  764. m_GameObject: {fileID: 913908742}
  765. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  766. --- !u!4 &913908747
  767. Transform:
  768. m_ObjectHideFlags: 0
  769. m_CorrespondingSourceObject: {fileID: 0}
  770. m_PrefabInstance: {fileID: 0}
  771. m_PrefabAsset: {fileID: 0}
  772. m_GameObject: {fileID: 913908742}
  773. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  774. m_LocalPosition: {x: -94.4, y: -1.3, z: 44.4}
  775. m_LocalScale: {x: 10.112, y: 10.156, z: 12.277489}
  776. m_Children: []
  777. m_Father: {fileID: 0}
  778. m_RootOrder: 12
  779. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  780. --- !u!1 &942653629 stripped
  781. GameObject:
  782. m_CorrespondingSourceObject: {fileID: 4805858307509084595, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  783. type: 3}
  784. m_PrefabInstance: {fileID: 728834722}
  785. m_PrefabAsset: {fileID: 0}
  786. --- !u!114 &942653631
  787. MonoBehaviour:
  788. m_ObjectHideFlags: 0
  789. m_CorrespondingSourceObject: {fileID: 0}
  790. m_PrefabInstance: {fileID: 0}
  791. m_PrefabAsset: {fileID: 0}
  792. m_GameObject: {fileID: 942653629}
  793. m_Enabled: 1
  794. m_EditorHideFlags: 0
  795. m_Script: {fileID: 11500000, guid: 0b578ca1f23b4664588275f98a3c3077, type: 3}
  796. m_Name:
  797. m_EditorClassIdentifier:
  798. AngleLimit: {x: -100, y: 100}
  799. RotationAxis: {x: 1, y: 0, z: 0}
  800. HitDirection: {x: 0, y: 0, z: 1}
  801. Force: 5
  802. Speed: 2
  803. --- !u!64 &942653632
  804. MeshCollider:
  805. m_ObjectHideFlags: 0
  806. m_CorrespondingSourceObject: {fileID: 0}
  807. m_PrefabInstance: {fileID: 0}
  808. m_PrefabAsset: {fileID: 0}
  809. m_GameObject: {fileID: 942653629}
  810. m_Material: {fileID: 0}
  811. m_IsTrigger: 1
  812. m_Enabled: 1
  813. serializedVersion: 3
  814. m_Convex: 1
  815. m_CookingOptions: 30
  816. m_Mesh: {fileID: -1278364405380825340, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  817. --- !u!1 &962675084
  818. GameObject:
  819. m_ObjectHideFlags: 0
  820. m_CorrespondingSourceObject: {fileID: 0}
  821. m_PrefabInstance: {fileID: 0}
  822. m_PrefabAsset: {fileID: 0}
  823. serializedVersion: 6
  824. m_Component:
  825. - component: {fileID: 962675088}
  826. - component: {fileID: 962675087}
  827. - component: {fileID: 962675086}
  828. - component: {fileID: 962675085}
  829. m_Layer: 0
  830. m_Name: Cube (5)
  831. m_TagString: Untagged
  832. m_Icon: {fileID: 0}
  833. m_NavMeshLayer: 0
  834. m_StaticEditorFlags: 0
  835. m_IsActive: 1
  836. --- !u!65 &962675085
  837. BoxCollider:
  838. m_ObjectHideFlags: 0
  839. m_CorrespondingSourceObject: {fileID: 0}
  840. m_PrefabInstance: {fileID: 0}
  841. m_PrefabAsset: {fileID: 0}
  842. m_GameObject: {fileID: 962675084}
  843. m_Material: {fileID: 0}
  844. m_IsTrigger: 0
  845. m_Enabled: 1
  846. serializedVersion: 2
  847. m_Size: {x: 1, y: 1, z: 1}
  848. m_Center: {x: 0, y: 0, z: 0}
  849. --- !u!23 &962675086
  850. MeshRenderer:
  851. m_ObjectHideFlags: 0
  852. m_CorrespondingSourceObject: {fileID: 0}
  853. m_PrefabInstance: {fileID: 0}
  854. m_PrefabAsset: {fileID: 0}
  855. m_GameObject: {fileID: 962675084}
  856. m_Enabled: 1
  857. m_CastShadows: 1
  858. m_ReceiveShadows: 1
  859. m_DynamicOccludee: 1
  860. m_MotionVectors: 1
  861. m_LightProbeUsage: 1
  862. m_ReflectionProbeUsage: 1
  863. m_RayTracingMode: 2
  864. m_RenderingLayerMask: 1
  865. m_RendererPriority: 0
  866. m_Materials:
  867. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  868. m_StaticBatchInfo:
  869. firstSubMesh: 0
  870. subMeshCount: 0
  871. m_StaticBatchRoot: {fileID: 0}
  872. m_ProbeAnchor: {fileID: 0}
  873. m_LightProbeVolumeOverride: {fileID: 0}
  874. m_ScaleInLightmap: 1
  875. m_ReceiveGI: 1
  876. m_PreserveUVs: 0
  877. m_IgnoreNormalsForChartDetection: 0
  878. m_ImportantGI: 0
  879. m_StitchLightmapSeams: 1
  880. m_SelectedEditorRenderState: 3
  881. m_MinimumChartSize: 4
  882. m_AutoUVMaxDistance: 0.5
  883. m_AutoUVMaxAngle: 89
  884. m_LightmapParameters: {fileID: 0}
  885. m_SortingLayerID: 0
  886. m_SortingLayer: 0
  887. m_SortingOrder: 0
  888. --- !u!33 &962675087
  889. MeshFilter:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 962675084}
  895. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  896. --- !u!4 &962675088
  897. Transform:
  898. m_ObjectHideFlags: 0
  899. m_CorrespondingSourceObject: {fileID: 0}
  900. m_PrefabInstance: {fileID: 0}
  901. m_PrefabAsset: {fileID: 0}
  902. m_GameObject: {fileID: 962675084}
  903. m_LocalRotation: {x: -0, y: -0.87392235, z: -0, w: 0.48606548}
  904. m_LocalPosition: {x: -10.6, y: 0.2, z: 9.5}
  905. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  906. m_Children: []
  907. m_Father: {fileID: 0}
  908. m_RootOrder: 10
  909. m_LocalEulerAnglesHint: {x: 0, y: -121.83501, z: 0}
  910. --- !u!1 &963194225
  911. GameObject:
  912. m_ObjectHideFlags: 0
  913. m_CorrespondingSourceObject: {fileID: 0}
  914. m_PrefabInstance: {fileID: 0}
  915. m_PrefabAsset: {fileID: 0}
  916. serializedVersion: 6
  917. m_Component:
  918. - component: {fileID: 963194228}
  919. - component: {fileID: 963194227}
  920. - component: {fileID: 963194226}
  921. - component: {fileID: 963194229}
  922. m_Layer: 0
  923. m_Name: Main Camera
  924. m_TagString: MainCamera
  925. m_Icon: {fileID: 0}
  926. m_NavMeshLayer: 0
  927. m_StaticEditorFlags: 0
  928. m_IsActive: 1
  929. --- !u!81 &963194226
  930. AudioListener:
  931. m_ObjectHideFlags: 0
  932. m_CorrespondingSourceObject: {fileID: 0}
  933. m_PrefabInstance: {fileID: 0}
  934. m_PrefabAsset: {fileID: 0}
  935. m_GameObject: {fileID: 963194225}
  936. m_Enabled: 1
  937. --- !u!20 &963194227
  938. Camera:
  939. m_ObjectHideFlags: 0
  940. m_CorrespondingSourceObject: {fileID: 0}
  941. m_PrefabInstance: {fileID: 0}
  942. m_PrefabAsset: {fileID: 0}
  943. m_GameObject: {fileID: 963194225}
  944. m_Enabled: 1
  945. serializedVersion: 2
  946. m_ClearFlags: 1
  947. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  948. m_projectionMatrixMode: 1
  949. m_GateFitMode: 2
  950. m_FOVAxisMode: 0
  951. m_SensorSize: {x: 36, y: 24}
  952. m_LensShift: {x: 0, y: 0}
  953. m_FocalLength: 50
  954. m_NormalizedViewPortRect:
  955. serializedVersion: 2
  956. x: 0
  957. y: 0
  958. width: 1
  959. height: 1
  960. near clip plane: 0.3
  961. far clip plane: 1000
  962. field of view: 60
  963. orthographic: 0
  964. orthographic size: 5
  965. m_Depth: -1
  966. m_CullingMask:
  967. serializedVersion: 2
  968. m_Bits: 4294967295
  969. m_RenderingPath: -1
  970. m_TargetTexture: {fileID: 0}
  971. m_TargetDisplay: 0
  972. m_TargetEye: 3
  973. m_HDR: 1
  974. m_AllowMSAA: 1
  975. m_AllowDynamicResolution: 0
  976. m_ForceIntoRT: 0
  977. m_OcclusionCulling: 1
  978. m_StereoConvergence: 10
  979. m_StereoSeparation: 0.022
  980. --- !u!4 &963194228
  981. Transform:
  982. m_ObjectHideFlags: 0
  983. m_CorrespondingSourceObject: {fileID: 0}
  984. m_PrefabInstance: {fileID: 0}
  985. m_PrefabAsset: {fileID: 0}
  986. m_GameObject: {fileID: 963194225}
  987. m_LocalRotation: {x: 0.17364816, y: 0, z: 0, w: 0.9848078}
  988. m_LocalPosition: {x: 0, y: 101.4, z: -100}
  989. m_LocalScale: {x: 1, y: 1, z: 1}
  990. m_Children: []
  991. m_Father: {fileID: 0}
  992. m_RootOrder: 0
  993. m_LocalEulerAnglesHint: {x: 20, y: 0, z: 0}
  994. --- !u!114 &963194229
  995. MonoBehaviour:
  996. m_ObjectHideFlags: 0
  997. m_CorrespondingSourceObject: {fileID: 0}
  998. m_PrefabInstance: {fileID: 0}
  999. m_PrefabAsset: {fileID: 0}
  1000. m_GameObject: {fileID: 963194225}
  1001. m_Enabled: 1
  1002. m_EditorHideFlags: 0
  1003. m_Script: {fileID: 11500000, guid: 49812763c430a0f4cb0f5e99a203f1ad, type: 3}
  1004. m_Name:
  1005. m_EditorClassIdentifier:
  1006. target: {fileID: 984142341}
  1007. camHeight: 50
  1008. Clamp: {x: 12, y: 100}
  1009. --- !u!1 &984142341
  1010. GameObject:
  1011. m_ObjectHideFlags: 0
  1012. m_CorrespondingSourceObject: {fileID: 0}
  1013. m_PrefabInstance: {fileID: 0}
  1014. m_PrefabAsset: {fileID: 0}
  1015. serializedVersion: 6
  1016. m_Component:
  1017. - component: {fileID: 984142342}
  1018. m_Layer: 0
  1019. m_Name: CameraTarget
  1020. m_TagString: Untagged
  1021. m_Icon: {fileID: 0}
  1022. m_NavMeshLayer: 0
  1023. m_StaticEditorFlags: 0
  1024. m_IsActive: 1
  1025. --- !u!4 &984142342
  1026. Transform:
  1027. m_ObjectHideFlags: 0
  1028. m_CorrespondingSourceObject: {fileID: 0}
  1029. m_PrefabInstance: {fileID: 0}
  1030. m_PrefabAsset: {fileID: 0}
  1031. m_GameObject: {fileID: 984142341}
  1032. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1033. m_LocalPosition: {x: 0, y: 0, z: 0}
  1034. m_LocalScale: {x: 1, y: 1, z: 1}
  1035. m_Children: []
  1036. m_Father: {fileID: 1457452761}
  1037. m_RootOrder: 0
  1038. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1039. --- !u!1 &1103249787
  1040. GameObject:
  1041. m_ObjectHideFlags: 0
  1042. m_CorrespondingSourceObject: {fileID: 0}
  1043. m_PrefabInstance: {fileID: 0}
  1044. m_PrefabAsset: {fileID: 0}
  1045. serializedVersion: 6
  1046. m_Component:
  1047. - component: {fileID: 1103249789}
  1048. - component: {fileID: 1103249788}
  1049. m_Layer: 0
  1050. m_Name: Humpty Dumpty
  1051. m_TagString: Untagged
  1052. m_Icon: {fileID: 0}
  1053. m_NavMeshLayer: 0
  1054. m_StaticEditorFlags: 0
  1055. m_IsActive: 1
  1056. --- !u!114 &1103249788
  1057. MonoBehaviour:
  1058. m_ObjectHideFlags: 0
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. m_GameObject: {fileID: 1103249787}
  1063. m_Enabled: 1
  1064. m_EditorHideFlags: 0
  1065. m_Script: {fileID: 11500000, guid: 8b5226083361457479916541c75010c2, type: 3}
  1066. m_Name:
  1067. m_EditorClassIdentifier:
  1068. audioSources:
  1069. - {fileID: 8300000, guid: 6947fe6543c6fce4aacdadca7de94b06, type: 3}
  1070. - {fileID: 8300000, guid: ada44310932eee64bb68d40440509cb3, type: 3}
  1071. - {fileID: 8300000, guid: 71bfb2874e857a346b6a8d0597a54a9c, type: 3}
  1072. - {fileID: 8300000, guid: 052f98b92fab63e4fbf15c1787c2d725, type: 3}
  1073. - {fileID: 8300000, guid: 4c69e230ced2709408a56e66a1a5efa4, type: 3}
  1074. - {fileID: 8300000, guid: 30d272a8ff0a96a43b4e7d494afe75f7, type: 3}
  1075. - {fileID: 8300000, guid: 8391a93091119aa4ab5a0eb2fd6e0e59, type: 3}
  1076. - {fileID: 8300000, guid: a1169ac61f6faf1408bbad32ca131af2, type: 3}
  1077. - {fileID: 8300000, guid: c241860ed365a3e43a56eb353ea27b2e, type: 3}
  1078. - {fileID: 8300000, guid: 90d5930c84ceab64abee3e9569096393, type: 3}
  1079. - {fileID: 8300000, guid: 27e6dc6aaef2ea94588697b5abb02db6, type: 3}
  1080. - {fileID: 8300000, guid: 85f9593052abff04b9c0eb853e7de045, type: 3}
  1081. - {fileID: 8300000, guid: 2216d4b21ff32ef4fa19cd4cc162c056, type: 3}
  1082. - {fileID: 8300000, guid: 6c5e0285acc859745b23c4d724180f25, type: 3}
  1083. - {fileID: 8300000, guid: ff78dd06dfb5a144eb14eff9a0b586c1, type: 3}
  1084. - {fileID: 8300000, guid: 90c904d3fa7215247871bf505b00cf8f, type: 3}
  1085. - {fileID: 8300000, guid: a945322ea202ef24dbe193d8d3a7fe0c, type: 3}
  1086. - {fileID: 8300000, guid: 71f0ade0d43fb7544b28c174edbd188c, type: 3}
  1087. herd: {fileID: 0}
  1088. audioPosition: {fileID: 1103249787}
  1089. waitTime: 5
  1090. volumes:
  1091. - 1
  1092. - 1
  1093. --- !u!4 &1103249789
  1094. Transform:
  1095. m_ObjectHideFlags: 0
  1096. m_CorrespondingSourceObject: {fileID: 0}
  1097. m_PrefabInstance: {fileID: 0}
  1098. m_PrefabAsset: {fileID: 0}
  1099. m_GameObject: {fileID: 1103249787}
  1100. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1101. m_LocalPosition: {x: -143.9, y: 0, z: 0}
  1102. m_LocalScale: {x: 1, y: 1, z: 1}
  1103. m_Children: []
  1104. m_Father: {fileID: 0}
  1105. m_RootOrder: 16
  1106. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1107. --- !u!1 &1182952149
  1108. GameObject:
  1109. m_ObjectHideFlags: 0
  1110. m_CorrespondingSourceObject: {fileID: 0}
  1111. m_PrefabInstance: {fileID: 0}
  1112. m_PrefabAsset: {fileID: 0}
  1113. serializedVersion: 6
  1114. m_Component:
  1115. - component: {fileID: 1182952153}
  1116. - component: {fileID: 1182952152}
  1117. - component: {fileID: 1182952151}
  1118. - component: {fileID: 1182952150}
  1119. m_Layer: 0
  1120. m_Name: Cube (3)
  1121. m_TagString: Untagged
  1122. m_Icon: {fileID: 0}
  1123. m_NavMeshLayer: 0
  1124. m_StaticEditorFlags: 0
  1125. m_IsActive: 1
  1126. --- !u!65 &1182952150
  1127. BoxCollider:
  1128. m_ObjectHideFlags: 0
  1129. m_CorrespondingSourceObject: {fileID: 0}
  1130. m_PrefabInstance: {fileID: 0}
  1131. m_PrefabAsset: {fileID: 0}
  1132. m_GameObject: {fileID: 1182952149}
  1133. m_Material: {fileID: 0}
  1134. m_IsTrigger: 0
  1135. m_Enabled: 1
  1136. serializedVersion: 2
  1137. m_Size: {x: 1, y: 1, z: 1}
  1138. m_Center: {x: 0, y: 0, z: 0}
  1139. --- !u!23 &1182952151
  1140. MeshRenderer:
  1141. m_ObjectHideFlags: 0
  1142. m_CorrespondingSourceObject: {fileID: 0}
  1143. m_PrefabInstance: {fileID: 0}
  1144. m_PrefabAsset: {fileID: 0}
  1145. m_GameObject: {fileID: 1182952149}
  1146. m_Enabled: 1
  1147. m_CastShadows: 1
  1148. m_ReceiveShadows: 1
  1149. m_DynamicOccludee: 1
  1150. m_MotionVectors: 1
  1151. m_LightProbeUsage: 1
  1152. m_ReflectionProbeUsage: 1
  1153. m_RayTracingMode: 2
  1154. m_RenderingLayerMask: 1
  1155. m_RendererPriority: 0
  1156. m_Materials:
  1157. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  1158. m_StaticBatchInfo:
  1159. firstSubMesh: 0
  1160. subMeshCount: 0
  1161. m_StaticBatchRoot: {fileID: 0}
  1162. m_ProbeAnchor: {fileID: 0}
  1163. m_LightProbeVolumeOverride: {fileID: 0}
  1164. m_ScaleInLightmap: 1
  1165. m_ReceiveGI: 1
  1166. m_PreserveUVs: 0
  1167. m_IgnoreNormalsForChartDetection: 0
  1168. m_ImportantGI: 0
  1169. m_StitchLightmapSeams: 1
  1170. m_SelectedEditorRenderState: 3
  1171. m_MinimumChartSize: 4
  1172. m_AutoUVMaxDistance: 0.5
  1173. m_AutoUVMaxAngle: 89
  1174. m_LightmapParameters: {fileID: 0}
  1175. m_SortingLayerID: 0
  1176. m_SortingLayer: 0
  1177. m_SortingOrder: 0
  1178. --- !u!33 &1182952152
  1179. MeshFilter:
  1180. m_ObjectHideFlags: 0
  1181. m_CorrespondingSourceObject: {fileID: 0}
  1182. m_PrefabInstance: {fileID: 0}
  1183. m_PrefabAsset: {fileID: 0}
  1184. m_GameObject: {fileID: 1182952149}
  1185. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1186. --- !u!4 &1182952153
  1187. Transform:
  1188. m_ObjectHideFlags: 0
  1189. m_CorrespondingSourceObject: {fileID: 0}
  1190. m_PrefabInstance: {fileID: 0}
  1191. m_PrefabAsset: {fileID: 0}
  1192. m_GameObject: {fileID: 1182952149}
  1193. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1194. m_LocalPosition: {x: 91.6, y: -6.424332, z: 13.56534}
  1195. m_LocalScale: {x: 46.966, y: 1, z: 60.31198}
  1196. m_Children: []
  1197. m_Father: {fileID: 0}
  1198. m_RootOrder: 11
  1199. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1200. --- !u!1 &1337575830
  1201. GameObject:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. serializedVersion: 6
  1207. m_Component:
  1208. - component: {fileID: 1337575831}
  1209. - component: {fileID: 1337575835}
  1210. - component: {fileID: 1337575834}
  1211. - component: {fileID: 1337575833}
  1212. - component: {fileID: 1337575832}
  1213. m_Layer: 0
  1214. m_Name: Sphere (1)
  1215. m_TagString: Untagged
  1216. m_Icon: {fileID: 0}
  1217. m_NavMeshLayer: 0
  1218. m_StaticEditorFlags: 0
  1219. m_IsActive: 1
  1220. --- !u!4 &1337575831
  1221. Transform:
  1222. m_ObjectHideFlags: 0
  1223. m_CorrespondingSourceObject: {fileID: 0}
  1224. m_PrefabInstance: {fileID: 0}
  1225. m_PrefabAsset: {fileID: 0}
  1226. m_GameObject: {fileID: 1337575830}
  1227. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1228. m_LocalPosition: {x: 0, y: 0, z: 0}
  1229. m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
  1230. m_Children: []
  1231. m_Father: {fileID: 1855971753}
  1232. m_RootOrder: 0
  1233. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1234. --- !u!114 &1337575832
  1235. MonoBehaviour:
  1236. m_ObjectHideFlags: 0
  1237. m_CorrespondingSourceObject: {fileID: 0}
  1238. m_PrefabInstance: {fileID: 0}
  1239. m_PrefabAsset: {fileID: 0}
  1240. m_GameObject: {fileID: 1337575830}
  1241. m_Enabled: 1
  1242. m_EditorHideFlags: 0
  1243. m_Script: {fileID: 11500000, guid: 359f12e401afaba459299c65215a0995, type: 3}
  1244. m_Name:
  1245. m_EditorClassIdentifier:
  1246. Force: -10
  1247. --- !u!135 &1337575833
  1248. SphereCollider:
  1249. m_ObjectHideFlags: 0
  1250. m_CorrespondingSourceObject: {fileID: 0}
  1251. m_PrefabInstance: {fileID: 0}
  1252. m_PrefabAsset: {fileID: 0}
  1253. m_GameObject: {fileID: 1337575830}
  1254. m_Material: {fileID: 0}
  1255. m_IsTrigger: 0
  1256. m_Enabled: 1
  1257. serializedVersion: 2
  1258. m_Radius: 0.5
  1259. m_Center: {x: 0, y: 0, z: 0}
  1260. --- !u!23 &1337575834
  1261. MeshRenderer:
  1262. m_ObjectHideFlags: 0
  1263. m_CorrespondingSourceObject: {fileID: 0}
  1264. m_PrefabInstance: {fileID: 0}
  1265. m_PrefabAsset: {fileID: 0}
  1266. m_GameObject: {fileID: 1337575830}
  1267. m_Enabled: 1
  1268. m_CastShadows: 1
  1269. m_ReceiveShadows: 1
  1270. m_DynamicOccludee: 1
  1271. m_MotionVectors: 1
  1272. m_LightProbeUsage: 1
  1273. m_ReflectionProbeUsage: 1
  1274. m_RayTracingMode: 2
  1275. m_RenderingLayerMask: 1
  1276. m_RendererPriority: 0
  1277. m_Materials:
  1278. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  1279. m_StaticBatchInfo:
  1280. firstSubMesh: 0
  1281. subMeshCount: 0
  1282. m_StaticBatchRoot: {fileID: 0}
  1283. m_ProbeAnchor: {fileID: 0}
  1284. m_LightProbeVolumeOverride: {fileID: 0}
  1285. m_ScaleInLightmap: 1
  1286. m_ReceiveGI: 1
  1287. m_PreserveUVs: 0
  1288. m_IgnoreNormalsForChartDetection: 0
  1289. m_ImportantGI: 0
  1290. m_StitchLightmapSeams: 1
  1291. m_SelectedEditorRenderState: 3
  1292. m_MinimumChartSize: 4
  1293. m_AutoUVMaxDistance: 0.5
  1294. m_AutoUVMaxAngle: 89
  1295. m_LightmapParameters: {fileID: 0}
  1296. m_SortingLayerID: 0
  1297. m_SortingLayer: 0
  1298. m_SortingOrder: 0
  1299. --- !u!33 &1337575835
  1300. MeshFilter:
  1301. m_ObjectHideFlags: 0
  1302. m_CorrespondingSourceObject: {fileID: 0}
  1303. m_PrefabInstance: {fileID: 0}
  1304. m_PrefabAsset: {fileID: 0}
  1305. m_GameObject: {fileID: 1337575830}
  1306. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1307. --- !u!1 &1457452758
  1308. GameObject:
  1309. m_ObjectHideFlags: 0
  1310. m_CorrespondingSourceObject: {fileID: 0}
  1311. m_PrefabInstance: {fileID: 0}
  1312. m_PrefabAsset: {fileID: 0}
  1313. serializedVersion: 6
  1314. m_Component:
  1315. - component: {fileID: 1457452761}
  1316. - component: {fileID: 1457452760}
  1317. - component: {fileID: 1457452759}
  1318. m_Layer: 0
  1319. m_Name: Herd Controller
  1320. m_TagString: Untagged
  1321. m_Icon: {fileID: 0}
  1322. m_NavMeshLayer: 0
  1323. m_StaticEditorFlags: 0
  1324. m_IsActive: 1
  1325. --- !u!114 &1457452759
  1326. MonoBehaviour:
  1327. m_ObjectHideFlags: 0
  1328. m_CorrespondingSourceObject: {fileID: 0}
  1329. m_PrefabInstance: {fileID: 0}
  1330. m_PrefabAsset: {fileID: 0}
  1331. m_GameObject: {fileID: 1457452758}
  1332. m_Enabled: 1
  1333. m_EditorHideFlags: 0
  1334. m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
  1335. m_Name:
  1336. m_EditorClassIdentifier:
  1337. m_Actions: {fileID: -944628639613478452, guid: 1950e6d3a3a526541aed6b542303792b,
  1338. type: 3}
  1339. m_NotificationBehavior: 0
  1340. m_UIInputModule: {fileID: 0}
  1341. m_DeviceLostEvent:
  1342. m_PersistentCalls:
  1343. m_Calls: []
  1344. m_DeviceRegainedEvent:
  1345. m_PersistentCalls:
  1346. m_Calls: []
  1347. m_ControlsChangedEvent:
  1348. m_PersistentCalls:
  1349. m_Calls: []
  1350. m_ActionEvents: []
  1351. m_NeverAutoSwitchControlSchemes: 0
  1352. m_DefaultControlScheme:
  1353. m_DefaultActionMap: Overworld
  1354. m_SplitScreenIndex: -1
  1355. m_Camera: {fileID: 0}
  1356. --- !u!114 &1457452760
  1357. MonoBehaviour:
  1358. m_ObjectHideFlags: 0
  1359. m_CorrespondingSourceObject: {fileID: 0}
  1360. m_PrefabInstance: {fileID: 0}
  1361. m_PrefabAsset: {fileID: 0}
  1362. m_GameObject: {fileID: 1457452758}
  1363. m_Enabled: 1
  1364. m_EditorHideFlags: 0
  1365. m_Script: {fileID: 11500000, guid: 98ac8f1294983784896047d8a4f215cc, type: 3}
  1366. m_Name:
  1367. m_EditorClassIdentifier:
  1368. Prefab: {fileID: 7371939184051845554, guid: f5c2c9744b6f46e4e95ca41ab1d8d560, type: 3}
  1369. HerdCount: 500
  1370. SpawnPoint: {fileID: 0}
  1371. WaitTime: 0.15
  1372. Centre: {fileID: 984142342}
  1373. GameState: {fileID: 0}
  1374. --- !u!4 &1457452761
  1375. Transform:
  1376. m_ObjectHideFlags: 0
  1377. m_CorrespondingSourceObject: {fileID: 0}
  1378. m_PrefabInstance: {fileID: 0}
  1379. m_PrefabAsset: {fileID: 0}
  1380. m_GameObject: {fileID: 1457452758}
  1381. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1382. m_LocalPosition: {x: 0, y: 0, z: 0}
  1383. m_LocalScale: {x: 1, y: 1, z: 1}
  1384. m_Children:
  1385. - {fileID: 984142342}
  1386. m_Father: {fileID: 0}
  1387. m_RootOrder: 4
  1388. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1389. --- !u!1 &1649442286
  1390. GameObject:
  1391. m_ObjectHideFlags: 0
  1392. m_CorrespondingSourceObject: {fileID: 0}
  1393. m_PrefabInstance: {fileID: 0}
  1394. m_PrefabAsset: {fileID: 0}
  1395. serializedVersion: 6
  1396. m_Component:
  1397. - component: {fileID: 1649442290}
  1398. - component: {fileID: 1649442289}
  1399. - component: {fileID: 1649442288}
  1400. - component: {fileID: 1649442287}
  1401. m_Layer: 0
  1402. m_Name: Cube (6)
  1403. m_TagString: Untagged
  1404. m_Icon: {fileID: 0}
  1405. m_NavMeshLayer: 0
  1406. m_StaticEditorFlags: 0
  1407. m_IsActive: 1
  1408. --- !u!65 &1649442287
  1409. BoxCollider:
  1410. m_ObjectHideFlags: 0
  1411. m_CorrespondingSourceObject: {fileID: 0}
  1412. m_PrefabInstance: {fileID: 0}
  1413. m_PrefabAsset: {fileID: 0}
  1414. m_GameObject: {fileID: 1649442286}
  1415. m_Material: {fileID: 0}
  1416. m_IsTrigger: 0
  1417. m_Enabled: 1
  1418. serializedVersion: 2
  1419. m_Size: {x: 1, y: 1, z: 1}
  1420. m_Center: {x: 0, y: 0, z: 0}
  1421. --- !u!23 &1649442288
  1422. MeshRenderer:
  1423. m_ObjectHideFlags: 0
  1424. m_CorrespondingSourceObject: {fileID: 0}
  1425. m_PrefabInstance: {fileID: 0}
  1426. m_PrefabAsset: {fileID: 0}
  1427. m_GameObject: {fileID: 1649442286}
  1428. m_Enabled: 1
  1429. m_CastShadows: 1
  1430. m_ReceiveShadows: 1
  1431. m_DynamicOccludee: 1
  1432. m_MotionVectors: 1
  1433. m_LightProbeUsage: 1
  1434. m_ReflectionProbeUsage: 1
  1435. m_RayTracingMode: 2
  1436. m_RenderingLayerMask: 1
  1437. m_RendererPriority: 0
  1438. m_Materials:
  1439. - {fileID: 2100000, guid: 950d424518c282344956b5e374c7b715, type: 2}
  1440. m_StaticBatchInfo:
  1441. firstSubMesh: 0
  1442. subMeshCount: 0
  1443. m_StaticBatchRoot: {fileID: 0}
  1444. m_ProbeAnchor: {fileID: 0}
  1445. m_LightProbeVolumeOverride: {fileID: 0}
  1446. m_ScaleInLightmap: 1
  1447. m_ReceiveGI: 1
  1448. m_PreserveUVs: 0
  1449. m_IgnoreNormalsForChartDetection: 0
  1450. m_ImportantGI: 0
  1451. m_StitchLightmapSeams: 1
  1452. m_SelectedEditorRenderState: 3
  1453. m_MinimumChartSize: 4
  1454. m_AutoUVMaxDistance: 0.5
  1455. m_AutoUVMaxAngle: 89
  1456. m_LightmapParameters: {fileID: 0}
  1457. m_SortingLayerID: 0
  1458. m_SortingLayer: 0
  1459. m_SortingOrder: 0
  1460. --- !u!33 &1649442289
  1461. MeshFilter:
  1462. m_ObjectHideFlags: 0
  1463. m_CorrespondingSourceObject: {fileID: 0}
  1464. m_PrefabInstance: {fileID: 0}
  1465. m_PrefabAsset: {fileID: 0}
  1466. m_GameObject: {fileID: 1649442286}
  1467. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1468. --- !u!4 &1649442290
  1469. Transform:
  1470. m_ObjectHideFlags: 0
  1471. m_CorrespondingSourceObject: {fileID: 0}
  1472. m_PrefabInstance: {fileID: 0}
  1473. m_PrefabAsset: {fileID: 0}
  1474. m_GameObject: {fileID: 1649442286}
  1475. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1476. m_LocalPosition: {x: -43, y: 0.2, z: 27.1}
  1477. m_LocalScale: {x: 44.013, y: 16.279, z: 1}
  1478. m_Children: []
  1479. m_Father: {fileID: 0}
  1480. m_RootOrder: 9
  1481. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1482. --- !u!1 &1696841851
  1483. GameObject:
  1484. m_ObjectHideFlags: 0
  1485. m_CorrespondingSourceObject: {fileID: 0}
  1486. m_PrefabInstance: {fileID: 0}
  1487. m_PrefabAsset: {fileID: 0}
  1488. serializedVersion: 6
  1489. m_Component:
  1490. - component: {fileID: 1696841855}
  1491. - component: {fileID: 1696841854}
  1492. - component: {fileID: 1696841853}
  1493. - component: {fileID: 1696841852}
  1494. m_Layer: 0
  1495. m_Name: Cube (2)
  1496. m_TagString: Untagged
  1497. m_Icon: {fileID: 0}
  1498. m_NavMeshLayer: 0
  1499. m_StaticEditorFlags: 0
  1500. m_IsActive: 1
  1501. --- !u!65 &1696841852
  1502. BoxCollider:
  1503. m_ObjectHideFlags: 0
  1504. m_CorrespondingSourceObject: {fileID: 0}
  1505. m_PrefabInstance: {fileID: 0}
  1506. m_PrefabAsset: {fileID: 0}
  1507. m_GameObject: {fileID: 1696841851}
  1508. m_Material: {fileID: 0}
  1509. m_IsTrigger: 0
  1510. m_Enabled: 1
  1511. serializedVersion: 2
  1512. m_Size: {x: 1, y: 1, z: 1}
  1513. m_Center: {x: 0, y: 0, z: 0}
  1514. --- !u!23 &1696841853
  1515. MeshRenderer:
  1516. m_ObjectHideFlags: 0
  1517. m_CorrespondingSourceObject: {fileID: 0}
  1518. m_PrefabInstance: {fileID: 0}
  1519. m_PrefabAsset: {fileID: 0}
  1520. m_GameObject: {fileID: 1696841851}
  1521. m_Enabled: 1
  1522. m_CastShadows: 1
  1523. m_ReceiveShadows: 1
  1524. m_DynamicOccludee: 1
  1525. m_MotionVectors: 1
  1526. m_LightProbeUsage: 1
  1527. m_ReflectionProbeUsage: 1
  1528. m_RayTracingMode: 2
  1529. m_RenderingLayerMask: 1
  1530. m_RendererPriority: 0
  1531. m_Materials:
  1532. - {fileID: 2100000, guid: d928d9af1f7c5214a99493df063dbf36, type: 2}
  1533. m_StaticBatchInfo:
  1534. firstSubMesh: 0
  1535. subMeshCount: 0
  1536. m_StaticBatchRoot: {fileID: 0}
  1537. m_ProbeAnchor: {fileID: 0}
  1538. m_LightProbeVolumeOverride: {fileID: 0}
  1539. m_ScaleInLightmap: 1
  1540. m_ReceiveGI: 1
  1541. m_PreserveUVs: 0
  1542. m_IgnoreNormalsForChartDetection: 0
  1543. m_ImportantGI: 0
  1544. m_StitchLightmapSeams: 1
  1545. m_SelectedEditorRenderState: 3
  1546. m_MinimumChartSize: 4
  1547. m_AutoUVMaxDistance: 0.5
  1548. m_AutoUVMaxAngle: 89
  1549. m_LightmapParameters: {fileID: 0}
  1550. m_SortingLayerID: 0
  1551. m_SortingLayer: 0
  1552. m_SortingOrder: 0
  1553. --- !u!33 &1696841854
  1554. MeshFilter:
  1555. m_ObjectHideFlags: 0
  1556. m_CorrespondingSourceObject: {fileID: 0}
  1557. m_PrefabInstance: {fileID: 0}
  1558. m_PrefabAsset: {fileID: 0}
  1559. m_GameObject: {fileID: 1696841851}
  1560. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1561. --- !u!4 &1696841855
  1562. Transform:
  1563. m_ObjectHideFlags: 0
  1564. m_CorrespondingSourceObject: {fileID: 0}
  1565. m_PrefabInstance: {fileID: 0}
  1566. m_PrefabAsset: {fileID: 0}
  1567. m_GameObject: {fileID: 1696841851}
  1568. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1569. m_LocalPosition: {x: 45.1, y: -6.424332, z: 13.56534}
  1570. m_LocalScale: {x: 46.966, y: 1, z: 23.658253}
  1571. m_Children: []
  1572. m_Father: {fileID: 0}
  1573. m_RootOrder: 7
  1574. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1575. --- !u!1001 &1723294766
  1576. PrefabInstance:
  1577. m_ObjectHideFlags: 0
  1578. serializedVersion: 2
  1579. m_Modification:
  1580. m_TransformParent: {fileID: 0}
  1581. m_Modifications:
  1582. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1583. type: 3}
  1584. propertyPath: m_LocalRotation.x
  1585. value: 0.7313702
  1586. objectReference: {fileID: 0}
  1587. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1588. type: 3}
  1589. propertyPath: m_LocalRotation.z
  1590. value: -0
  1591. objectReference: {fileID: 0}
  1592. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1593. type: 3}
  1594. propertyPath: m_LocalRotation.w
  1595. value: -0.68198067
  1596. objectReference: {fileID: 0}
  1597. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1598. type: 3}
  1599. propertyPath: m_LocalEulerAnglesHint.x
  1600. value: 265.997
  1601. objectReference: {fileID: 0}
  1602. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1603. type: 3}
  1604. propertyPath: m_LocalEulerAnglesHint.y
  1605. value: 0
  1606. objectReference: {fileID: 0}
  1607. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1608. type: 3}
  1609. propertyPath: m_LocalEulerAnglesHint.z
  1610. value: 0
  1611. objectReference: {fileID: 0}
  1612. - target: {fileID: -6057495791831066277, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1613. type: 3}
  1614. propertyPath: m_LocalPosition.y
  1615. value: 17.33
  1616. objectReference: {fileID: 0}
  1617. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1618. type: 3}
  1619. propertyPath: m_LocalPosition.x
  1620. value: -21.2
  1621. objectReference: {fileID: 0}
  1622. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1623. type: 3}
  1624. propertyPath: m_LocalPosition.y
  1625. value: 0.8
  1626. objectReference: {fileID: 0}
  1627. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1628. type: 3}
  1629. propertyPath: m_LocalPosition.z
  1630. value: 90.4
  1631. objectReference: {fileID: 0}
  1632. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1633. type: 3}
  1634. propertyPath: m_LocalRotation.x
  1635. value: 0
  1636. objectReference: {fileID: 0}
  1637. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1638. type: 3}
  1639. propertyPath: m_LocalRotation.y
  1640. value: -0.7071068
  1641. objectReference: {fileID: 0}
  1642. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1643. type: 3}
  1644. propertyPath: m_LocalRotation.z
  1645. value: 0
  1646. objectReference: {fileID: 0}
  1647. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1648. type: 3}
  1649. propertyPath: m_LocalRotation.w
  1650. value: 0.7071068
  1651. objectReference: {fileID: 0}
  1652. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1653. type: 3}
  1654. propertyPath: m_RootOrder
  1655. value: 2
  1656. objectReference: {fileID: 0}
  1657. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1658. type: 3}
  1659. propertyPath: m_LocalEulerAnglesHint.x
  1660. value: 0
  1661. objectReference: {fileID: 0}
  1662. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1663. type: 3}
  1664. propertyPath: m_LocalEulerAnglesHint.y
  1665. value: -90
  1666. objectReference: {fileID: 0}
  1667. - target: {fileID: -4216859302048453862, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1668. type: 3}
  1669. propertyPath: m_LocalEulerAnglesHint.z
  1670. value: 0
  1671. objectReference: {fileID: 0}
  1672. - target: {fileID: -927199367670048503, guid: a9464dd51bb1eef41b97d9dba3c56cf8,
  1673. type: 3}
  1674. propertyPath: m_Name
  1675. value: ShortSledgeHammer
  1676. objectReference: {fileID: 0}
  1677. m_RemovedComponents: []
  1678. m_SourcePrefab: {fileID: 100100000, guid: a9464dd51bb1eef41b97d9dba3c56cf8, type: 3}
  1679. --- !u!1 &1853754227
  1680. GameObject:
  1681. m_ObjectHideFlags: 0
  1682. m_CorrespondingSourceObject: {fileID: 0}
  1683. m_PrefabInstance: {fileID: 0}
  1684. m_PrefabAsset: {fileID: 0}
  1685. serializedVersion: 6
  1686. m_Component:
  1687. - component: {fileID: 1853754232}
  1688. - component: {fileID: 1853754231}
  1689. - component: {fileID: 1853754230}
  1690. - component: {fileID: 1853754229}
  1691. - component: {fileID: 1853754228}
  1692. m_Layer: 0
  1693. m_Name: Sphere (1)
  1694. m_TagString: Untagged
  1695. m_Icon: {fileID: 0}
  1696. m_NavMeshLayer: 0
  1697. m_StaticEditorFlags: 0
  1698. m_IsActive: 1
  1699. --- !u!114 &1853754228
  1700. MonoBehaviour:
  1701. m_ObjectHideFlags: 0
  1702. m_CorrespondingSourceObject: {fileID: 0}
  1703. m_PrefabInstance: {fileID: 0}
  1704. m_PrefabAsset: {fileID: 0}
  1705. m_GameObject: {fileID: 1853754227}
  1706. m_Enabled: 1
  1707. m_EditorHideFlags: 0
  1708. m_Script: {fileID: 11500000, guid: fbe2851429fe8e8468394372c097ba45, type: 3}
  1709. m_Name:
  1710. m_EditorClassIdentifier:
  1711. HorseCount: 1000
  1712. size: 10
  1713. horsePrefab: {fileID: -927199367670048503, guid: 707f698da07e87f4ab470faa7ed70d74,
  1714. type: 3}
  1715. --- !u!54 &1853754229
  1716. Rigidbody:
  1717. m_ObjectHideFlags: 0
  1718. m_CorrespondingSourceObject: {fileID: 0}
  1719. m_PrefabInstance: {fileID: 0}
  1720. m_PrefabAsset: {fileID: 0}
  1721. m_GameObject: {fileID: 1853754227}
  1722. serializedVersion: 2
  1723. m_Mass: 1
  1724. m_Drag: 0
  1725. m_AngularDrag: 0.05
  1726. m_UseGravity: 1
  1727. m_IsKinematic: 0
  1728. m_Interpolate: 0
  1729. m_Constraints: 0
  1730. m_CollisionDetection: 0
  1731. --- !u!135 &1853754230
  1732. SphereCollider:
  1733. m_ObjectHideFlags: 0
  1734. m_CorrespondingSourceObject: {fileID: 0}
  1735. m_PrefabInstance: {fileID: 0}
  1736. m_PrefabAsset: {fileID: 0}
  1737. m_GameObject: {fileID: 1853754227}
  1738. m_Material: {fileID: 0}
  1739. m_IsTrigger: 0
  1740. m_Enabled: 1
  1741. serializedVersion: 2
  1742. m_Radius: 10
  1743. m_Center: {x: 0, y: 0, z: 0}
  1744. --- !u!33 &1853754231
  1745. MeshFilter:
  1746. m_ObjectHideFlags: 0
  1747. m_CorrespondingSourceObject: {fileID: 0}
  1748. m_PrefabInstance: {fileID: 0}
  1749. m_PrefabAsset: {fileID: 0}
  1750. m_GameObject: {fileID: 1853754227}
  1751. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1752. --- !u!4 &1853754232
  1753. Transform:
  1754. m_ObjectHideFlags: 0
  1755. m_CorrespondingSourceObject: {fileID: 0}
  1756. m_PrefabInstance: {fileID: 0}
  1757. m_PrefabAsset: {fileID: 0}
  1758. m_GameObject: {fileID: 1853754227}
  1759. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1760. m_LocalPosition: {x: 23.7, y: 58.3, z: 0}
  1761. m_LocalScale: {x: 1, y: 1, z: 1}
  1762. m_Children:
  1763. - {fileID: 2147049969}
  1764. m_Father: {fileID: 0}
  1765. m_RootOrder: 14
  1766. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1767. --- !u!1 &1855971748
  1768. GameObject:
  1769. m_ObjectHideFlags: 0
  1770. m_CorrespondingSourceObject: {fileID: 0}
  1771. m_PrefabInstance: {fileID: 0}
  1772. m_PrefabAsset: {fileID: 0}
  1773. serializedVersion: 6
  1774. m_Component:
  1775. - component: {fileID: 1855971753}
  1776. - component: {fileID: 1855971752}
  1777. - component: {fileID: 1855971751}
  1778. - component: {fileID: 1855971750}
  1779. - component: {fileID: 1855971749}
  1780. m_Layer: 0
  1781. m_Name: Sphere
  1782. m_TagString: Untagged
  1783. m_Icon: {fileID: 0}
  1784. m_NavMeshLayer: 0
  1785. m_StaticEditorFlags: 0
  1786. m_IsActive: 1
  1787. --- !u!114 &1855971749
  1788. MonoBehaviour:
  1789. m_ObjectHideFlags: 0
  1790. m_CorrespondingSourceObject: {fileID: 0}
  1791. m_PrefabInstance: {fileID: 0}
  1792. m_PrefabAsset: {fileID: 0}
  1793. m_GameObject: {fileID: 1855971748}
  1794. m_Enabled: 1
  1795. m_EditorHideFlags: 0
  1796. m_Script: {fileID: 11500000, guid: 359f12e401afaba459299c65215a0995, type: 3}
  1797. m_Name:
  1798. m_EditorClassIdentifier:
  1799. Force: -1
  1800. --- !u!135 &1855971750
  1801. SphereCollider:
  1802. m_ObjectHideFlags: 0
  1803. m_CorrespondingSourceObject: {fileID: 0}
  1804. m_PrefabInstance: {fileID: 0}
  1805. m_PrefabAsset: {fileID: 0}
  1806. m_GameObject: {fileID: 1855971748}
  1807. m_Material: {fileID: 0}
  1808. m_IsTrigger: 1
  1809. m_Enabled: 1
  1810. serializedVersion: 2
  1811. m_Radius: 1
  1812. m_Center: {x: 0, y: 0, z: 0}
  1813. --- !u!23 &1855971751
  1814. MeshRenderer:
  1815. m_ObjectHideFlags: 0
  1816. m_CorrespondingSourceObject: {fileID: 0}
  1817. m_PrefabInstance: {fileID: 0}
  1818. m_PrefabAsset: {fileID: 0}
  1819. m_GameObject: {fileID: 1855971748}
  1820. m_Enabled: 0
  1821. m_CastShadows: 1
  1822. m_ReceiveShadows: 1
  1823. m_DynamicOccludee: 1
  1824. m_MotionVectors: 1
  1825. m_LightProbeUsage: 1
  1826. m_ReflectionProbeUsage: 1
  1827. m_RayTracingMode: 2
  1828. m_RenderingLayerMask: 1
  1829. m_RendererPriority: 0
  1830. m_Materials:
  1831. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  1832. m_StaticBatchInfo:
  1833. firstSubMesh: 0
  1834. subMeshCount: 0
  1835. m_StaticBatchRoot: {fileID: 0}
  1836. m_ProbeAnchor: {fileID: 0}
  1837. m_LightProbeVolumeOverride: {fileID: 0}
  1838. m_ScaleInLightmap: 1
  1839. m_ReceiveGI: 1
  1840. m_PreserveUVs: 0
  1841. m_IgnoreNormalsForChartDetection: 0
  1842. m_ImportantGI: 0
  1843. m_StitchLightmapSeams: 1
  1844. m_SelectedEditorRenderState: 3
  1845. m_MinimumChartSize: 4
  1846. m_AutoUVMaxDistance: 0.5
  1847. m_AutoUVMaxAngle: 89
  1848. m_LightmapParameters: {fileID: 0}
  1849. m_SortingLayerID: 0
  1850. m_SortingLayer: 0
  1851. m_SortingOrder: 0
  1852. --- !u!33 &1855971752
  1853. MeshFilter:
  1854. m_ObjectHideFlags: 0
  1855. m_CorrespondingSourceObject: {fileID: 0}
  1856. m_PrefabInstance: {fileID: 0}
  1857. m_PrefabAsset: {fileID: 0}
  1858. m_GameObject: {fileID: 1855971748}
  1859. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1860. --- !u!4 &1855971753
  1861. Transform:
  1862. m_ObjectHideFlags: 0
  1863. m_CorrespondingSourceObject: {fileID: 0}
  1864. m_PrefabInstance: {fileID: 0}
  1865. m_PrefabAsset: {fileID: 0}
  1866. m_GameObject: {fileID: 1855971748}
  1867. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1868. m_LocalPosition: {x: -46.4, y: 32.6, z: -5.6}
  1869. m_LocalScale: {x: 50, y: 50, z: 0}
  1870. m_Children:
  1871. - {fileID: 1337575831}
  1872. m_Father: {fileID: 0}
  1873. m_RootOrder: 13
  1874. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1875. --- !u!1 &2147049968
  1876. GameObject:
  1877. m_ObjectHideFlags: 0
  1878. m_CorrespondingSourceObject: {fileID: 0}
  1879. m_PrefabInstance: {fileID: 0}
  1880. m_PrefabAsset: {fileID: 0}
  1881. serializedVersion: 6
  1882. m_Component:
  1883. - component: {fileID: 2147049969}
  1884. - component: {fileID: 2147049972}
  1885. - component: {fileID: 2147049971}
  1886. - component: {fileID: 2147049970}
  1887. m_Layer: 0
  1888. m_Name: Sphere
  1889. m_TagString: Untagged
  1890. m_Icon: {fileID: 0}
  1891. m_NavMeshLayer: 0
  1892. m_StaticEditorFlags: 0
  1893. m_IsActive: 1
  1894. --- !u!4 &2147049969
  1895. Transform:
  1896. m_ObjectHideFlags: 0
  1897. m_CorrespondingSourceObject: {fileID: 0}
  1898. m_PrefabInstance: {fileID: 0}
  1899. m_PrefabAsset: {fileID: 0}
  1900. m_GameObject: {fileID: 2147049968}
  1901. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1902. m_LocalPosition: {x: 0, y: 0, z: 0}
  1903. m_LocalScale: {x: 19, y: 19, z: 19}
  1904. m_Children: []
  1905. m_Father: {fileID: 1853754232}
  1906. m_RootOrder: 0
  1907. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1908. --- !u!135 &2147049970
  1909. SphereCollider:
  1910. m_ObjectHideFlags: 0
  1911. m_CorrespondingSourceObject: {fileID: 0}
  1912. m_PrefabInstance: {fileID: 0}
  1913. m_PrefabAsset: {fileID: 0}
  1914. m_GameObject: {fileID: 2147049968}
  1915. m_Material: {fileID: 0}
  1916. m_IsTrigger: 0
  1917. m_Enabled: 1
  1918. serializedVersion: 2
  1919. m_Radius: 0.5
  1920. m_Center: {x: 0, y: 0, z: 0}
  1921. --- !u!23 &2147049971
  1922. MeshRenderer:
  1923. m_ObjectHideFlags: 0
  1924. m_CorrespondingSourceObject: {fileID: 0}
  1925. m_PrefabInstance: {fileID: 0}
  1926. m_PrefabAsset: {fileID: 0}
  1927. m_GameObject: {fileID: 2147049968}
  1928. m_Enabled: 1
  1929. m_CastShadows: 1
  1930. m_ReceiveShadows: 1
  1931. m_DynamicOccludee: 1
  1932. m_MotionVectors: 1
  1933. m_LightProbeUsage: 1
  1934. m_ReflectionProbeUsage: 1
  1935. m_RayTracingMode: 2
  1936. m_RenderingLayerMask: 1
  1937. m_RendererPriority: 0
  1938. m_Materials:
  1939. - {fileID: 2100000, guid: 459cd3e0ba7a5fa4490b1d19849b49e2, type: 2}
  1940. m_StaticBatchInfo:
  1941. firstSubMesh: 0
  1942. subMeshCount: 0
  1943. m_StaticBatchRoot: {fileID: 0}
  1944. m_ProbeAnchor: {fileID: 0}
  1945. m_LightProbeVolumeOverride: {fileID: 0}
  1946. m_ScaleInLightmap: 1
  1947. m_ReceiveGI: 1
  1948. m_PreserveUVs: 0
  1949. m_IgnoreNormalsForChartDetection: 0
  1950. m_ImportantGI: 0
  1951. m_StitchLightmapSeams: 1
  1952. m_SelectedEditorRenderState: 3
  1953. m_MinimumChartSize: 4
  1954. m_AutoUVMaxDistance: 0.5
  1955. m_AutoUVMaxAngle: 89
  1956. m_LightmapParameters: {fileID: 0}
  1957. m_SortingLayerID: 0
  1958. m_SortingLayer: 0
  1959. m_SortingOrder: 0
  1960. --- !u!33 &2147049972
  1961. MeshFilter:
  1962. m_ObjectHideFlags: 0
  1963. m_CorrespondingSourceObject: {fileID: 0}
  1964. m_PrefabInstance: {fileID: 0}
  1965. m_PrefabAsset: {fileID: 0}
  1966. m_GameObject: {fileID: 2147049968}
  1967. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1968. --- !u!1001 &4035834408348546828
  1969. PrefabInstance:
  1970. m_ObjectHideFlags: 0
  1971. serializedVersion: 2
  1972. m_Modification:
  1973. m_TransformParent: {fileID: 0}
  1974. m_Modifications:
  1975. - target: {fileID: 4035834407651339497, guid: 6ad2be9300e66ea46bc90805f007dd81,
  1976. type: 3}
  1977. propertyPath: herd
  1978. value:
  1979. objectReference: {fileID: 1457452760}
  1980. - target: {fileID: 4035834407651339497, guid: 6ad2be9300e66ea46bc90805f007dd81,
  1981. type: 3}
  1982. propertyPath: audioPosition
  1983. value:
  1984. objectReference: {fileID: 963194225}
  1985. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  1986. type: 3}
  1987. propertyPath: m_LocalPosition.x
  1988. value: 0
  1989. objectReference: {fileID: 0}
  1990. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  1991. type: 3}
  1992. propertyPath: m_LocalPosition.y
  1993. value: 0
  1994. objectReference: {fileID: 0}
  1995. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  1996. type: 3}
  1997. propertyPath: m_LocalPosition.z
  1998. value: 0
  1999. objectReference: {fileID: 0}
  2000. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2001. type: 3}
  2002. propertyPath: m_LocalRotation.x
  2003. value: 0
  2004. objectReference: {fileID: 0}
  2005. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2006. type: 3}
  2007. propertyPath: m_LocalRotation.y
  2008. value: 0
  2009. objectReference: {fileID: 0}
  2010. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2011. type: 3}
  2012. propertyPath: m_LocalRotation.z
  2013. value: 0
  2014. objectReference: {fileID: 0}
  2015. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2016. type: 3}
  2017. propertyPath: m_LocalRotation.w
  2018. value: 1
  2019. objectReference: {fileID: 0}
  2020. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2021. type: 3}
  2022. propertyPath: m_RootOrder
  2023. value: 15
  2024. objectReference: {fileID: 0}
  2025. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2026. type: 3}
  2027. propertyPath: m_LocalEulerAnglesHint.x
  2028. value: 0
  2029. objectReference: {fileID: 0}
  2030. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2031. type: 3}
  2032. propertyPath: m_LocalEulerAnglesHint.y
  2033. value: 0
  2034. objectReference: {fileID: 0}
  2035. - target: {fileID: 4035834407651339498, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2036. type: 3}
  2037. propertyPath: m_LocalEulerAnglesHint.z
  2038. value: 0
  2039. objectReference: {fileID: 0}
  2040. - target: {fileID: 4035834407651339499, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2041. type: 3}
  2042. propertyPath: audioPosition
  2043. value:
  2044. objectReference: {fileID: 963194225}
  2045. - target: {fileID: 4035834407651339503, guid: 6ad2be9300e66ea46bc90805f007dd81,
  2046. type: 3}
  2047. propertyPath: m_Name
  2048. value: AudioManager
  2049. objectReference: {fileID: 0}
  2050. m_RemovedComponents: []
  2051. m_SourcePrefab: {fileID: 100100000, guid: 6ad2be9300e66ea46bc90805f007dd81, type: 3}