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Pregamewinlose added

master
MB 5 years ago
parent
commit
7d016425bf
2 changed files with 10 additions and 8 deletions
  1. +10
    -0
      Assets/Scipts/GameMode.cs
  2. +0
    -8
      Assets/WorldAssets.meta

+ 10
- 0
Assets/Scipts/GameMode.cs View File

@ -39,6 +39,16 @@ public class GameMode : MonoBehaviour {
Multiplayer.ClientManager.Instance.SendMessage(Multiplayer.PlayerMsgID.Lobby); Multiplayer.ClientManager.Instance.SendMessage(Multiplayer.PlayerMsgID.Lobby);
} }
public void PreGameWin()
{
}
public void PreGameLose()
{
}
public void GameWin() public void GameWin()
{ {
winCanvas.SetActive(true); winCanvas.SetActive(true);

+ 0
- 8
Assets/WorldAssets.meta View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7da0e8d0a6415f944aa43dff57b38ae3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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