%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: Tessellation
  m_Shader: {fileID: 4800000, guid: 791dee6ce4b1f6a46922433884e3a731, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 5
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
    - first:
        name: _Albedo
      second:
        m_Texture: {fileID: 2800000, guid: 662d72b6ec210cf4cbeec2b4d3cb8b2a, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _DisplacementTex
      second:
        m_Texture: {fileID: 2800000, guid: 9789d23040cb1fb45ad60392430c3c15, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _Sand_normal
      second:
        m_Texture: {fileID: 2800000, guid: f53512d44b91e954dae7bf028209df1a, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _texcoord
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - first:
        name: _Displacement
      second: 0.8
    - first:
        name: _TessMax
      second: 2
    - first:
        name: _TessMin
      second: 1
    - first:
        name: _TessValue
      second: 10
    - first:
        name: __dirty
      second: 0
    m_Colors: []
