%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1897406671895228}
  m_IsPrefabAsset: 1
--- !u!1 &1474994077670012
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4002348629944688}
  - component: {fileID: 33479541482904584}
  - component: {fileID: 23492418479940058}
  - component: {fileID: 136293519201192600}
  m_Layer: 0
  m_Name: Capsule (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1610164016170962
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4105383298622804}
  - component: {fileID: 33796806375284424}
  - component: {fileID: 23289603198180170}
  - component: {fileID: 136160225119734624}
  m_Layer: 0
  m_Name: Capsule
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &1897406671895228
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4126828912386938}
  - component: {fileID: 33502246186151914}
  - component: {fileID: 23257448529126930}
  - component: {fileID: 64416337363388710}
  m_Layer: 0
  m_Name: 'Terrain #3'
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4002348629944688
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1474994077670012}
  m_LocalRotation: {x: 0.00029947702, y: -0.9313951, z: 0.3640089, w: 0.00076674647}
  m_LocalPosition: {x: 0, y: 0, z: 1.14}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4126828912386938}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 42.693, y: -179.906, z: 0}
--- !u!4 &4105383298622804
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1610164016170962}
  m_LocalRotation: {x: 0.36400822, y: -0, z: -0, w: 0.9313957}
  m_LocalPosition: {x: 0, y: 0, z: -1.45}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 4126828912386938}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 42.693, y: 0, z: 0}
--- !u!4 &4126828912386938
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1897406671895228}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 10, y: 10, z: 10}
  m_Children:
  - {fileID: 4105383298622804}
  - {fileID: 4002348629944688}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23257448529126930
MeshRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1897406671895228}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: 1bc7be5bc7a07c741b4f269f325a6349, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23289603198180170
MeshRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1610164016170962}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!23 &23492418479940058
MeshRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1474994077670012}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &33479541482904584
MeshFilter:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1474994077670012}
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33502246186151914
MeshFilter:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1897406671895228}
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33796806375284424
MeshFilter:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1610164016170962}
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &64416337363388710
MeshCollider:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1897406671895228}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 0
  m_CookingOptions: 14
  m_SkinWidth: 0.01
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!136 &136160225119734624
CapsuleCollider:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1610164016170962}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.5
  m_Height: 2
  m_Direction: 1
  m_Center: {x: 0, y: 0, z: 0}
--- !u!136 &136293519201192600
CapsuleCollider:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1474994077670012}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.5
  m_Height: 2
  m_Direction: 1
  m_Center: {x: 0, y: 0, z: 0}
